TECHNOLOGY · AGE OF EMPIRES II
Hand Cannon
A former Imperial Age Archery Range research that unlocked Hand Cannoneers after Chemistry. The Conquerors removed the separate research and integrated the unlock into the unit progression.

Overview
A former Imperial Age Archery Range research that unlocked Hand Cannoneers after Chemistry. The Conquerors removed the separate research and integrated the unlock into the unit progression.
Effect and affected units
Hand Cannon changes unlocked Hand Cannoneers. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Age of Empires II at the Archery Range. The recorded cost is not separately recorded, and the research time is not separately recorded. Its prerequisite is Chemistry. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Effect and research timing
A former Imperial Age Archery Range research that unlocked Hand Cannoneers after Chemistry. The Conquerors removed the separate research and integrated the unlock into the unit progression. Effect: Unlocked Hand Cannoneers. This is a historical entry; check its release context because it is not necessarily available in the current standard technology set. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.
Research details
- Status
- Removed with The Conquerors
- FormerAge
- Imperial Age
- FormerBuilding
- Archery Range
- Prerequisite
- Chemistry
- Effect
- Unlocked Hand Cannoneers
Research requirements and effects for this entry.
- Also known as
- Hand Cannon
- Focus
- Legacy technology
- Signature / category
- Research
- Release / context
- Age of Empires II
- Region
- Age of Empires II
- Classification
- Legacy technology