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Tuntian

TECHNOLOGIES · AGE OF EMPIRES II ONLY

TECHNOLOGY · CIVILIZATION-SPECIFIC

Tuntian

Soldiers passively generate food.

Tuntian Age of Empires II technology artwork
Tuntian Age of Empires II technology artwork

Overview

Soldiers passively generate food.

Effect and affected units

Tuntian changes military units generate 3 food per 100 seconds. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.

Research cost and timing

Research is available in Castle Age at the Castle. The recorded cost is 250 Food, and the research time is 40 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.

Effect and research timing

Soldiers passively generate food. Effect: Military units generate 3 food per 100 seconds. Research becomes available in: Castle Age; Research at: Castle; Research cost: 250 Food; Research time: 40 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.

Research details

Research building
Castle
Cost
250 Food
Research time
40 seconds
Effect
Military units generate 3 food per 100 seconds

Research requirements and effects for this entry.

Focus
Unique technology · Wei
Signature / category
Unique technology · Wei
Release / context
Civilization research
Region
Civilization-specific
Classification
Unique technologies
Ⅱ

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