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Chakram Thrower

UNITS · AGE OF EMPIRES II ONLY

UNIT · GURJARAS

Chakram Thrower

Gurjara infantry whose thrown blades can pass through several targets.

Chakram Thrower Age of Empires II unit icon
Chakram Thrower Age of Empires II unit icon

Overview

Gurjara infantry whose thrown blades can pass through several targets.

Availability and investment

Chakram Thrower becomes available in Castle Age. Its listed production context is Gurjaras. The listed cost is 65 Food, 30 Gold and the training time is 15 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.

    Combat profile

    The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.

    Field use

    Use it to hold space, protect support units, or pressure an opponent that cannot kite it safely. The listed armor and bonus-attack classes determine which opponents it can trade with efficiently.

    Armor classes and counters

    Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.

    Related unit plan: Chakram Thrower line-fire plan

    Chakram Thrower: Chakram Throwers attack through lines of units, giving Gurjaras a ranged answer to dense infantry formations such as Halberdiers and Kamayuks. Their value depends on lining up several targets and keeping the throwers protected Hold the Chakram Throwers behind cavalry, Camels, or another screen, then move them to a lane where the opponent’s infantry must approach in a group. Focus their fire through the formation and shift the firing angle when units spread out They are not a universal replacement for cavalry or Camels, and an exposed ranged group can be pressured by mounted units. Do not let Halberdiers reach the throwers before the frontline has engaged them

    Battlefield role and use

    Gurjara infantry whose thrown blades can pass through several targets. Available in the Castle Age. Training cost: 65 Food, 30 Gold. Training time: 15 seconds. Its ranged role lets it contribute before melee units connect, but the army needs a screen and enough space to keep firing while it withdraws.

    Base unit statistics

    Cost
    65 Food, 30 Gold
    Training time
    15 seconds
    Range
    5
    Reload time
    2 seconds
    Movement speed
    1.15

    Base values before civilization bonuses or researched technologies.

    Also known as
    Chakram Thrower (Age of Empires II)
    Focus
    Distinctive unit · Gurjaras
    Signature / category
    Gurjaras
    Release / context
    Civilization roster
    Region
    Gurjaras
    Classification
    Unique units
    Ⅱ

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