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Elite Qizilbash Warrior

UNITS · AGE OF EMPIRES II ONLY

UNIT · PERSIANS

Elite Qizilbash Warrior

The upgraded Qizilbash cavalry unit used by Ismail’s forces in campaign content and available in the Scenario Editor. It has greater durability and attack than the standard Qizilbash Warrior.

Elite Qizilbash Warrior Age of Empires II unit icon
Elite Qizilbash Warrior Age of Empires II unit icon

Overview

The upgraded Qizilbash cavalry unit used by Ismail’s forces in campaign content and available in the Scenario Editor. It has greater durability and attack than the standard Qizilbash Warrior.

Availability and investment

Elite Qizilbash Warrior becomes available in The Mountain Royals. Its listed production context is Persians. The listed cost is 45 Food, 60 Gold and the training time is 20 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.

    Combat profile

    The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.

    Field use

    Use its mobility to choose the engagement: pressure exposed economy, reinforce quickly, or withdraw from a prepared counter. Avoid trading its movement advantage for a stationary fight unless the target justifies it.

    Battlefield role and use

    The upgraded Qizilbash cavalry unit used by Ismail’s forces in campaign content and available in the Scenario Editor. It has greater durability and attack than the standard Qizilbash Warrior. Training cost: 45 Food, 60 Gold. Training time: 20 seconds. Mobility gives it options to choose engagements, threaten exposed Villagers, and reinforce distant fronts; avoid leaving it committed where counters can surround it.

    Base unit statistics

    Cost
    45 Food, 60 Gold
    Training time
    20 seconds
    Reload time
    2 seconds
    Movement speed
    1.45
    Melee attack
    11

    Base values before civilization bonuses or researched technologies.

    Focus
    Campaign-only cavalry · Persians
    Signature / category
    Persians
    Release / context
    The Mountain Royals
    Region
    Persians
    Classification
    Campaign units
    Ⅱ

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