UNIT · PERSIANS
Elite Qizilbash Warrior
The upgraded Qizilbash cavalry unit used by Ismail’s forces in campaign content and available in the Scenario Editor. It has greater durability and attack than the standard Qizilbash Warrior.

Overview
The upgraded Qizilbash cavalry unit used by Ismail’s forces in campaign content and available in the Scenario Editor. It has greater durability and attack than the standard Qizilbash Warrior.
Availability and investment
Elite Qizilbash Warrior becomes available in The Mountain Royals. Its listed production context is Persians. The listed cost is 45 Food, 60 Gold and the training time is 20 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Melee attack: 11
- Hit points: 140
- Melee armor: 1
- Pierce armor: 1
- Line of sight: 5
- Reload time: 2 seconds
- Movement speed: 1.45
Field use
Use its mobility to choose the engagement: pressure exposed economy, reinforce quickly, or withdraw from a prepared counter. Avoid trading its movement advantage for a stationary fight unless the target justifies it.
Battlefield role and use
The upgraded Qizilbash cavalry unit used by Ismail’s forces in campaign content and available in the Scenario Editor. It has greater durability and attack than the standard Qizilbash Warrior. Training cost: 45 Food, 60 Gold. Training time: 20 seconds. Mobility gives it options to choose engagements, threaten exposed Villagers, and reinforce distant fronts; avoid leaving it committed where counters can surround it.
Base unit statistics
- Training time
- 20 seconds
- Hit points
- 140
- Reload time
- 2 seconds
- Movement speed
- 1.45
- Melee attack
- 11
Base values before civilization bonuses or researched technologies.
- Focus
- Campaign-only cavalry · Persians
- Signature / category
- Persians
- Release / context
- The Mountain Royals
- Region
- Persians
- Classification
- Campaign units