UNIT · PERSIANS
Qizilbash Warrior
A Persian cavalry unit deployed by Ismail’s campaign forces and available in the Scenario Editor. It can be trained at Castles during later campaign scenarios but is not part of the standard civilization roster; it can upgrade to the Elite Qizilbash Warrior and ignores anti-unique-unit bonus damage.

Overview
A Persian cavalry unit deployed by Ismail’s campaign forces and available in the Scenario Editor. It can be trained at Castles during later campaign scenarios but is not part of the standard civilization roster; it can upgrade to the Elite Qizilbash Warrior and ignores anti-unique-unit bonus damage.
Availability and investment
Qizilbash Warrior becomes available in The Mountain Royals. Its listed production context is Persians. The listed cost is 45 Food, 60 Gold and the training time is 20 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Melee attack: 8
- Hit points: 100
- Melee armor: 1
- Pierce armor: 1
- Line of sight: 4
- Reload time: 2 seconds
- Movement speed: 1.45
Field use
Use its mobility to choose the engagement: pressure exposed economy, reinforce quickly, or withdraw from a prepared counter. Avoid trading its movement advantage for a stationary fight unless the target justifies it.
Related unit plan: Qizilbash Warrior raiding rotation
Qizilbash Warrior: Qizilbash Warriors are a fast medium cavalry option whose movement supports raids and quick reinforcement. Their best contribution is choosing where to fight rather than standing in a prolonged exchange against heavier units Use scouting to find an opening, send the Qizilbash Warriors around the edge of the base, and target a resource camp or isolated support unit. Withdraw before the defender can surround them and use their speed to reinforce whichever flank is under pressure Their melee armor and attack are limited compared with top heavy cavalry. Avoid frontal charges against prepared anti-cavalry units and do not mistake speed for durability
Battlefield role and use
A Persian cavalry unit deployed by Ismail’s campaign forces and available in the Scenario Editor. It can be trained at Castles during later campaign scenarios but is not part of the standard civilization roster; it can upgrade to the Elite Qizilbash Warrior and ignores anti-unique-unit bonus damage. Training cost: 45 Food, 60 Gold. Training time: 20 seconds. Mobility gives it options to choose engagements, threaten exposed Villagers, and reinforce distant fronts; avoid leaving it committed where counters can surround it.
Base unit statistics
- Training time
- 20 seconds
- Hit points
- 100
- Reload time
- 2 seconds
- Movement speed
- 1.45
- Melee attack
- 8
Base values before civilization bonuses or researched technologies.
- Focus
- Campaign-only cavalry · Persians
- Signature / category
- Persians
- Release / context
- The Mountain Royals
- Region
- Persians
- Classification
- Campaign units