UNIT · POLES
Obuch
Polish infantry that weakens enemy armor with each successful strike.

Overview
Polish infantry that weakens enemy armor with each successful strike.
Availability and investment
Obuch becomes available in Castle Age. Its listed production context is Poles. The listed cost is 55 Food, 20 Gold and the training time is 12 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Hit points: 80
- Melee armor: 2
- Pierce armor: 2
- Line of sight: 5
- Reload time: 2 seconds
- Movement speed: 0.9
Field use
Use it to hold space, protect support units, or pressure an opponent that cannot kite it safely. The listed armor and bonus-attack classes determine which opponents it can trade with efficiently.
Armor classes and counters
Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.
- Armor class: Infantry
- Armor class: Unique unit
- Obuch deals +2 bonus damage to units in the Shock infantry class
- Obuch deals +4 bonus damage to units in the Standard building class
Related unit plan: Obuch armor-stripping infantry pressure
Obuch: Obuchs can wear down heavily protected targets while providing a durable infantry body for a sustained push. Their value grows when repeated contact weakens the enemy line for the rest of the army Keep Obuchs in front of ranged units or siege and let them engage the opponent’s durable frontline. Maintain enough production to replace the formation, and focus the same targets long enough for their armor reduction to benefit supporting damage. Use cavalry or ranged units to cover the Obuchs from units that can exploit their slower movement Their attack and speed are more limited than the strongest generic infantry options. Avoid chasing cavalry or splitting the force across several targets; if the opponent switches to ranged fire, add protection or disengage
Battlefield role and use
Polish infantry that weakens enemy armor with each successful strike. Available in the Castle Age. Training cost: 55 Food, 20 Gold. Training time: 12 seconds. This civilization-specific unit is available to the Poles. Use its listed battlefield role to decide when to add it: compare the opponent’s composition, the target it can threaten, and the support needed to keep it effective.
Base unit statistics
- Age
- Castle Age
- Training time
- 12 seconds
- Reload time
- 2 seconds
- Movement speed
- 0.9
Base values before civilization bonuses or researched technologies.
- Focus
- Unique unit · Poles
- Signature / category
- Poles
- Release / context
- Civilization roster
- Region
- Poles
- Classification
- Unique units