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Obuch

UNITS · AGE OF EMPIRES II ONLY

UNIT · POLES

Obuch

Polish infantry that weakens enemy armor with each successful strike.

Obuch unit art
Obuch unit art

Overview

Polish infantry that weakens enemy armor with each successful strike.

Availability and investment

Obuch becomes available in Castle Age. Its listed production context is Poles. The listed cost is 55 Food, 20 Gold and the training time is 12 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.

    Combat profile

    The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.

    Field use

    Use it to hold space, protect support units, or pressure an opponent that cannot kite it safely. The listed armor and bonus-attack classes determine which opponents it can trade with efficiently.

    Armor classes and counters

    Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.

    Related unit plan: Obuch armor-stripping infantry pressure

    Obuch: Obuchs can wear down heavily protected targets while providing a durable infantry body for a sustained push. Their value grows when repeated contact weakens the enemy line for the rest of the army Keep Obuchs in front of ranged units or siege and let them engage the opponent’s durable frontline. Maintain enough production to replace the formation, and focus the same targets long enough for their armor reduction to benefit supporting damage. Use cavalry or ranged units to cover the Obuchs from units that can exploit their slower movement Their attack and speed are more limited than the strongest generic infantry options. Avoid chasing cavalry or splitting the force across several targets; if the opponent switches to ranged fire, add protection or disengage

    Battlefield role and use

    Polish infantry that weakens enemy armor with each successful strike. Available in the Castle Age. Training cost: 55 Food, 20 Gold. Training time: 12 seconds. This civilization-specific unit is available to the Poles. Use its listed battlefield role to decide when to add it: compare the opponent’s composition, the target it can threaten, and the support needed to keep it effective.

    Base unit statistics

    Cost
    55 Food, 20 Gold
    Training time
    12 seconds
    Reload time
    2 seconds
    Movement speed
    0.9

    Base values before civilization bonuses or researched technologies.

    Focus
    Unique unit · Poles
    Signature / category
    Poles
    Release / context
    Civilization roster
    Region
    Poles
    Classification
    Unique units
    Ⅱ

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