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01 — 黑暗時代✦02 — 封建時代✦03 — 城堡時代✦04 — 帝王時代

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成吉思汗

戰役 & 劇情 · 僅限世紀帝國 II

CAMPAIGN · AGE OF KINGS

成吉思汗

透過征服、外交與快速機動建立蒙古帝國。

成吉思汗 campaign icon
成吉思汗 campaign icon

概要

透過征服、外交與快速機動建立蒙古帝國。

Scenario details

本戰役在外交任務、世界奇觀 防守、入侵行動和限時戰鬥間轉換。部分情境會隱藏條件,或在互動後啟動新階段;先看清提示與任務,再投入兵力。蒙古軍的機動力適合連結分散部隊並利用開放路線。 (Crucible, 外交, 綿羊, hunting, wolf, A Life of Revenge, 世界奇觀, Into 華夏, 長城, 世界奇觀, The Horde Rides West, 貢品, 推車, 沙阿王, 攻擊力, The Promise, 波希米亞人, 城堡, Pax Mongolica, 世界奇觀, 攻擊力)

Campaign mission sequence

投入兵力前先偵察,留意不需全面征服也能完成的目標。敵方 世界奇觀 倒數期間要注意時間;若從多處基地出發,規劃增援路線,避免任何一處失去防守。 (外交, Crucible, 外交, 綿羊, hunting, wolf, A Life of Revenge, 世界奇觀, Into 華夏, 長城, 世界奇觀, The Horde Rides West, 貢品, 推車, 沙阿王, 攻擊力, The Promise, 波希米亞人, 城堡, Pax Mongolica, 世界奇觀, 攻擊力)

  • 1. Crucible — A roaming 外交-and-combat scenario. Each tribe sets a different task, such as bringing 綿羊, defeating a rival, recovering a Relic, or hunting a wolf; meanwhile, the Kara-Khitai are hostile.
  • 2. A Life of Revenge — Defend the starting 世界奇觀 while building a force capable of penetrating the Kara-Khitai territory. The nearby Tayichi’ud can be won over after their army is defeated.
  • 3. Into 華夏 — Break into a four-faction battlefield behind the 長城. Capture 攻城 equipment and engineers to build a foothold; Jin’s 世界奇觀 creates a time pressure.
  • 4. The Horde Rides West — Command two separated Mongol bases. Deliver the apparent 貢品 推車 to the 沙阿王—the hidden assassins turn the diplomatic mission into an 攻擊力—then unite your forces and defeat both enemy powers.
  • 5. The Promise — Ogedei’s smaller force must seize three flags in a three-sided European battle. The 波希米亞人 are the strongest opponent; the optional 城堡 challenge provokes their main army.
  • 6. Pax Mongolica — Defend Ogedei’s base, then find a route across the river after the bridge is destroyed. Hungary can win by 世界奇觀, so 攻擊力 before the countdown becomes critical.
定位
Campaign
特色/分類
Story & 劇情
版本/背景
Age of Kings
地區
Age of Kings
分類
戰役
Ⅱ

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