Marine Officer
Marine Officer is hero in Age of Empires III. Its listed ability is • Claim Treasures; • Charged attack: * Ranged damage: 60 * Multi:; 3.0x vs. Treasure guardian; 0.25x vs. Villager * Range: 20.

Recorded values
- Durability & mobility
- 500 hit points · 40% ranged resistance · 4.50 speed · 18 line of sight
- Hand attack
- 10 damage · 1.5 attack interval
- Ranged attack
- 15 damage · 12 range · 3.0 attack interval
- Siege attack
- 15 damage · 6 range · 3.0 attack interval
- Ability
- • Claim Treasures; • Charged attack: * Ranged damage: 60 * Multi:; 3.0x vs. Treasure guardian; 0.25x vs. Villager * Range: 20
Role, availability & values
It has 500 hit points and 40% ranged resistance. It moves at 4.50 speed. Attack profile: Hand attack deals 10 damage. Ranged attack deals 15 damage. Siege attack deals 15 damage. Special ability or role: • Claim Treasures; • Charged attack: * Ranged damage: 60 * Multi:; 3.0x vs. Treasure guardian; 0.25x vs. Villager * Range: 20. If reduced to zero hit points, it collapses rather than dying; after regenerating 100 hit points, a friendly unit or building nearby can revive it.
Matchup & timing
The Marine Officer is a 500-hit-point hero with 40% ranged resistance and a charged 60-damage attack at range 20. Its listed charged attack has 3× damage against Treasure Guardians and 0.25× against Villagers, so save it for a guarded Treasure or a similar priority target rather than a worker. The hero can claim Treasures and, if defeated, collapses until it regenerates 100 hit points and a nearby friendly unit or building revives it. Keep it near the force that can clear guardians and protect a recovery point; its ordinary 15-damage ranged attack is much less decisive than the charged shot.
Combat and recovery values
The Officer’s charged ranged attack deals 60 damage, with a 3.0× multiplier against Treasure guardians and a 0.25× multiplier against Villagers, at range 20. This makes the charge a guardian-focused tool rather than an efficient Villager attack. If he collapses, recovery to 100 hit points allows a nearby friendly unit or building to revive him.