Shipment Delay
Shipment Delay is an Age of Empires III technology available to Danes from the Fortress Age, researched at Customs House. It The next shipment of each enemy player will take 60 seconds longer to arrive.

Research profile
- Age
- Fortress Age
- Civilization
- Danes
- Research location
- Customs House
- Home City Card
- "Helsingør Customs Chamber"
- Research time
- 40 seconds
- Food cost
- 200
- Wood cost
- 200
- Coin cost
- 200
- Effect
- The next shipment of each enemy player will take 60 seconds longer to arrive
Effect & research conditions
Available to Danes from the Fortress Age. Research it at Customs House. Effect: The next shipment of each enemy player will take 60 seconds longer to arrive. Research costs 200 food, 200 wood, 200 coin. Research takes 40 seconds.
Research condition
Available to Danes from the Fortress Age. Research it at Customs House.
When to research
Research Shipment Delay before the opponent’s next Home City delivery is due: it adds 60 seconds to that next shipment for each enemy player. The 40-second research and three-resource cost make early scouting important; it has little value after the delivery arrives. Use the delay to prepare a defense or finish a timing attack.
Slow each opponent’s next shipment
Shipment Delay is a Fortress Age Danish Customs House technology requiring the Helsingør Customs Chamber Home City Card. It costs 200 Food, 200 Wood and 200 Coin and takes 40 seconds. The next shipment of each enemy player takes 60 seconds longer to arrive.
Use the delay before a timing attack
The effect targets the next shipment from every enemy player, so it can disrupt several teams’ reinforcement timing. Research before the opponent’s expected delivery and coordinate an attack or defense during the delay. The Customs House must remain available through research, and the three-resource cost competes with Danish production.