Zebra
Zebra is a huntable animal in Age of Empires III. Its carcass contains 500 Food, making it a substantial natural resource on maps and scenarios where the herd appears.

Recorded values
- Durability & mobility
- 20 hit points · 2.0 speed · 18 line of sight
Role & recorded profile
Settlers hunt Zebra and gather Food from the carcass; the recorded data supports up to eight gatherers. The herd is finite and map-dependent. Workers can be exposed if they have to travel far from the Town Center or army.
Training & availability
The African Royals · 500 Food · up to 8 gatherers · 20 hit points · speed 2.0 · line of sight 18.
How the unit or object works
Use nearby Zebra to maintain early Villager production while the area is safe. Scout for replacement Food before the herd is exhausted and protect workers if the hunt is exposed to raids. Move the gathering line when a safer source becomes available.
A 500-Food Hunt
Zebra is a huntable animal from The African Royals. It provides 500 Food and supports up to eight gatherers; its profile lists 20 hit points, speed 2.0 and line of sight 18. The Hacienda gathering rates are 0.166667 Food, 0.25 Wood and 0.113334 Coin per second when the relevant civilization rules allow that source.
Use the animal as finite map Food
Zebra are hunted rather than produced as livestock, so their carcasses are a limited resource. Scouts should identify the herd before assigning a large group of Settlers, and workers should move when the Food is depleted. The high Food value can sustain production, but exposed gatherers remain vulnerable to raids.