
Objectives
Coen ought to come back and confer with Lacra on the next night.
All is settled — the derelict fortress will host Lacra's wait until Coen signals the strike on Brencis.
They are inside the house out of Isbrand's memory, adjoining the ruins below Svartrau — the passage has to be located.
The ruins below Svartrau are located — this road leads to Brencis's castle.
They have reached a place like an ancient temple; the castle cannot be far.
Brencis's newest lackey tried to stop them. He will fail.
Ambrus lies dealt with, yet his faithful underlings still block the path. Much good may it do them.
No task is left down here; the castle entrance waits just ahead — thither they must head.
They slipped into Greifberg via the dungeons, evading the strongest defences. Now the only direction is upward.
The crazed boyar arrived to halt them — his final blunder.
Anachora's spirits are passing through the veil toward the castle; they need banishing.
Brencis waits in the throneroom — they must reach him with all speed.
A winged abomination struck; it has to be slain before they advance.
The main entrance cannot be passed, so they must climb the hovering rocks seeking another entry. Lunacy.
Boyaress Xanthe has come to shield Brencis and stop them — they want her dead.
Coen must cut down the enemies blocking his path.
A few of Brencis's soldiers still fight on; the only recourse is to cut through them.
At long last — there he stands. And it is here he perishes.
Xanthe's black sorcery has warped a castle wing to bar them; her snare must be fled.
- 1 Talk to Lacra in one day Coen ought to come back and confer with Lacra on the next night.
- 2 Talk with Lacra when you're ready to attack Brencis All is settled — the derelict fortress will host Lacra's wait until Coen signals the strike on Brencis. Night only
- 3 Find an entrance to the ruins They are inside the house out of Isbrand's memory, adjoining the ruins below Svartrau — the passage has to be located.
- 4 Make your way through the ruins The ruins below Svartrau are located — this road leads to Brencis's castle.
- 5 Proceed through the temple They have reached a place like an ancient temple; the castle cannot be far.
- 6 Defeat Ambrus Brencis's newest lackey tried to stop them. He will fail.
- 7 Defeat Ambrus's soldiers Ambrus lies dealt with, yet his faithful underlings still block the path. Much good may it do them.
- 8 Exit the temple No task is left down here; the castle entrance waits just ahead — thither they must head.
- 9 Make your way through the dungeon They slipped into Greifberg via the dungeons, evading the strongest defences. Now the only direction is upward.
- 10 Defeat Bakir The crazed boyar arrived to halt them — his final blunder.
- 11 Defeat the Likho Anachora's spirits are passing through the veil toward the castle; they need banishing.
- 12 Make your way to the throneroom Brencis waits in the throneroom — they must reach him with all speed.
- 13 Defeat the gargoyle A winged abomination struck; it has to be slain before they advance.
- 14 Get into the castle using your vrakhiri abilities The main entrance cannot be passed, so they must climb the hovering rocks seeking another entry. Lunacy.
- 15 Defeat Xanthe Boyaress Xanthe has come to shield Brencis and stop them — they want her dead.
- 16 Defeat the enemies Coen must cut down the enemies blocking his path.
- 17 Defeat the soldiers A few of Brencis's soldiers still fight on; the only recourse is to cut through them.
- 18 Defeat Brencis At long last — there he stands. And it is here he perishes.
- 19 Escape the trap Xanthe's black sorcery has warped a castle wing to bar them; her snare must be fled.