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Midnight Reckoning

Objectives

Coen ought to come back and confer with Lacra on the next night.

All is settled — the derelict fortress will host Lacra's wait until Coen signals the strike on Brencis.

They are inside the house out of Isbrand's memory, adjoining the ruins below Svartrau — the passage has to be located.

The ruins below Svartrau are located — this road leads to Brencis's castle.

They have reached a place like an ancient temple; the castle cannot be far.

Brencis's newest lackey tried to stop them. He will fail.

Ambrus lies dealt with, yet his faithful underlings still block the path. Much good may it do them.

No task is left down here; the castle entrance waits just ahead — thither they must head.

They slipped into Greifberg via the dungeons, evading the strongest defences. Now the only direction is upward.

The crazed boyar arrived to halt them — his final blunder.

Anachora's spirits are passing through the veil toward the castle; they need banishing.

Brencis waits in the throneroom — they must reach him with all speed.

A winged abomination struck; it has to be slain before they advance.

The main entrance cannot be passed, so they must climb the hovering rocks seeking another entry. Lunacy.

Boyaress Xanthe has come to shield Brencis and stop them — they want her dead.

Coen must cut down the enemies blocking his path.

A few of Brencis's soldiers still fight on; the only recourse is to cut through them.

At long last — there he stands. And it is here he perishes.

Xanthe's black sorcery has warped a castle wing to bar them; her snare must be fled.

Endings

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