BUILDING · SCENARIO EDITOR
Aqueduct
A movement-blocking wall-like editor object introduced with The Forgotten. It ignores anti-building bonus damage, making it unusually resilient to siege attacks.

Overview
A movement-blocking wall-like editor object introduced with The Forgotten. It ignores anti-building bonus damage, making it unusually resilient to siege attacks.
Function and access
A movement-blocking wall-like editor object introduced with The Forgotten. It ignores anti-building bonus damage, making it unusually resilient to siege attacks This determines what the structure contributes to the settlement: economic buildings support resource flow, production buildings add access to an army line, and defensive buildings protect space or routes.
- Available: Scenario Editor
- Cost: not separately recorded
- Construction time: not separately recorded
- Requirement or context: Scenario Editor
Durability and battlefield role
The structural values describe what this building can protect, garrison, or attack. Use them to decide whether it is a safe production point, a defensive anchor, or a structure that needs support; scenario and campaign buildings may have rules that differ from standard matches.
- Hit points: 1,600
- Melee armor: 0
- Pierce armor: 100
- Line of sight: 5
Movement and durability
Units cannot pass through an Aqueduct. It behaves like a wall and does not take anti-building bonus damage, so siege units are less effective against it than against most buildings.
Function and availability
A movement-blocking wall-like editor object introduced with The Forgotten. It ignores anti-building bonus damage, making it unusually resilient to siege attacks. Line of sight: 5. This entry belongs to the Scenario Editor or a scripted scenario set; it is not necessarily a structure players can construct in a standard match. Scenario authors can place it to establish a recognizable landmark or shape routes through the map; its behavior may be controlled by the scenario rather than normal construction rules.
Building statistics
- Size
- 1 × 1 tile
- Hit points
- 1,600
- Pierce armor
- 100
Building values can vary by edition or scenario.
- Also known as
- Aqueduct (Scenario Editor)
- Focus
- Scenario Editor · nonconstructible
- Signature / category
- Construction & function
- Release / context
- Scenario Editor
- Region
- Scenario Editor
- Classification
- Scenario Editor