BUILDING · THE CONQUERORS
Sign
A decorative Scenario Editor object that can be placed as map scenery. It is not a constructible building in a standard match.

Overview
A decorative Scenario Editor object that can be placed as map scenery. It is not a constructible building in a standard match.
Function and access
A decorative Scenario Editor object that can be placed as map scenery. It is not a constructible building in a standard match This determines what the structure contributes to the settlement: economic buildings support resource flow, production buildings add access to an army line, and defensive buildings protect space or routes.
- Available: The Conquerors
- Cost: not separately recorded
- Construction time: not separately recorded
- Requirement or context: The Conquerors
Durability and battlefield role
The structural values describe what this building can protect, garrison, or attack. Use them to decide whether it is a safe production point, a defensive anchor, or a structure that needs support; scenario and campaign buildings may have rules that differ from standard matches.
- Hit points: 1
Function and availability
A decorative Scenario Editor object that can be placed as map scenery. It is not a constructible building in a standard match. This entry belongs to the Scenario Editor or a scripted scenario set; it is not necessarily a structure players can construct in a standard match. Scenario authors can place it to establish a recognizable landmark or shape routes through the map; its behavior may be controlled by the scenario rather than normal construction rules.
Building statistics
- Unit type
- Decorative
- Civilizations
- Gaia
Building values can vary by edition or scenario.
- Also known as
- Sign
- Focus
- Scenario prop
- Signature / category
- Scenario object
- Release / context
- The Conquerors
- Region
- The Conquerors
- Classification
- Scenario props