CAMPAIGN · CHRONICLES
A Lesson in Warfare
Alexander begins with almost no troops and must earn his place in Philip’s army. Build the southern settlement, complete the tasks set by Parmenion and Cleitus, and use the terrain and horse pens to disrupt the Scythians before joining Philip for the final battle against Atheas.



Overview
Alexander begins with almost no troops and must earn his place in Philip’s army. Build the southern settlement, complete the tasks set by Parmenion and Cleitus, and use the terrain and horse pens to disrupt the Scythians before joining Philip for the final battle against Atheas.
Scenario briefing
Alexander begins with almost no troops and must earn his place in Philip’s army. Build the southern settlement, complete the tasks set by Parmenion and Cleitus, and use the terrain and horse pens to disrupt the Scythians before joining Philip for the final battle against Atheas The stated objectives are Bring Alexander to Bucephalus and mount the horse.; Keep the starting Town Center alive, advance to the Classical Age, and reach the required Villager count.; Meet Parmenion, hide soldiers in the grass, and destroy the Scythian supply convoy.; Meet Cleitus, investigate the horse pens, and stampede the Scythian horses.; Reach the battlefield through an allied camp and defeat King Atheas while Philip survives..
Mission and campaign context
Alexander begins with almost no troops and must earn his place in Philip’s army. Build the southern settlement, complete the tasks set by Parmenion and Cleitus, and use the terrain and horse pens to disrupt the Scythians before joining Philip for the final battle against Atheas. Alexander begins with almost no troops and must earn his place in Philip’s army. Build the southern settlement, complete the tasks set by Parmenion and Cleitus, and use the terrain and horse pens to disrupt the Scythians before joining Philip for the final battle against Atheas Objectives: Bring Alexander to Bucephalus and mount the horse; Keep the starting Town Center alive, advance to the Classical Age, and reach the required Villager count; Meet Parmenion, hide soldiers in the grass, and destroy the Scythian supply convoy; Meet Cleitus, investigate the horse pens, and stampede the Scythian horses; Reach the battlefield through an allied camp and defeat King Atheas while Philip survives.
Mission overview
Alexander begins with almost no troops and must earn his place in Philip’s army. Build the southern settlement, complete the tasks set by Parmenion and Cleitus, and use the terrain and horse pens to disrupt the Scythians before joining Philip for the final battle against Atheas.
Objectives
- Bring Alexander to Bucephalus and mount the horse.
- Keep the starting Town Center alive, advance to the Classical Age, and reach the required Villager count.
- Meet Parmenion, hide soldiers in the grass, and destroy the Scythian supply convoy.
- Meet Cleitus, investigate the horse pens, and stampede the Scythian horses.
- Reach the battlefield through an allied camp and defeat King Atheas while Philip survives.
- Focus
- Scenario · Alexander the Great
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