CAMPAIGN · THE AGE OF KINGS
Lord of Arabia
Defend two allied trade cities from land raids and naval attacks while developing a small base of your own.

Overview
Defend two allied trade cities from land raids and naval attacks while developing a small base of your own.
Player approach
Lord of Arabia requires defeating the Raiders and Pirates while keeping both allied Town Centers alive. Protecting Aqaba’s trade network and denying the Pirates an uncontested fleet are central to sustaining the long defense.
Step-by-step plan
Queue Villagers immediately, assign early workers to food and a Market, and use the first military group to clear Bandit and Raider camps that threaten the roads. Research Cartography early so allied routes and approaches are visible. Keep Aqaba’s Town Center, Market, and Dock covered during the opening attacks; protect Medina’s trade links as well, since surviving allied trade generates tribute. Add land counters for the Raiders’ ranged army and build a naval screen before the Pirates’ Galleons and Fire Ships gain momentum.
Risks and adjustments
The Bandits can be contained without eliminating every unit, so do not divert the main army into a low-value chase. Aqaba faces the heavier early pressure, and allies will not rebuild destroyed trade buildings; a lost Market or Dock can cut off income and trade production. The mission bars Imperial Age advancement, so win through sustained Castle Age production and protected routes.
Focused strategy page
For a dedicated version of this plan, open Lord of Arabia trade-route defense plan.
Mission overview
Defend two allied trade cities from land raids and naval attacks while developing a small base of your own.
Objectives
- Defeat Reynald’s raiders and pirates.
- Keep the Town Centers of Aqaba and Medina standing.
- Focus
- Scenario · Saladin
- Signature / category
- Story & scenarios
- Release / context
- The Age of Kings
- Region
- The Age of Kings
- Classification
- Scenarios