FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Temujin

CAMPAIGNS & SCENARIOS · AGE OF EMPIRES II ONLY

CAMPAIGN · VICTORS AND VANQUISHED

Temujin

This earlier chapter follows Temujin as he gathers allies and unites the steppe. Complete tribal tasks and feasts to grow the force, then decide whether to consolidate the nomads or challenge the powerful southern kingdoms.

Temujin scenario map icon
Temujin scenario map icon

Overview

This earlier chapter follows Temujin as he gathers allies and unites the steppe. Complete tribal tasks and feasts to grow the force, then decide whether to consolidate the nomads or challenge the powerful southern kingdoms.

Player approach

Temujin rewards deliberate trigger timing: the early rivals do not produce troops until key events are activated. Clear nearby forces and gather Horses before rescuing Temujin’s wife, since that rescue enables building and enemy production.

Step-by-step plan

Use Temujin and Jamukha as a mobile pair to remove isolated Merkit patrols, pausing to heal rather than taking several camps at once. Visit Ong Khan early to obtain Horses, then return them to the campfire to train Mangudai. Collect the extra Horses that appear when diplomacy is briefly toggled as described by the scenario, but preserve the finite herd for essential production. Clear the surrounding camps and secure the route to Kereyid before triggering the rescue; afterward, establish production and assign the new army to the next activated objective.

Risks and adjustments

Both heroes return if defeated, but their low health on return can leave the force vulnerable. Do not activate several factions or objectives together: each can start new production and turn a quiet map into multiple fronts. Check for remaining Yurts and Tents when a faction appears defeated, since its buildings may keep the objective incomplete.

Focused strategy page

For a dedicated version of this plan, open Temujin trigger-managed campaign plan.

Mission overview

This earlier chapter follows Temujin as he gathers allies and unites the steppe. Complete tribal tasks and feasts to grow the force, then decide whether to consolidate the nomads or challenge the powerful southern kingdoms.

Objectives

  1. Gain the help of Ong Khan.
  2. Free Borte and bring her to the Great Tent.
  3. Bring horses to the fire and hold a khurim.
  4. Keep the Great Tent standing.
  5. Choose either to defeat the rival nomadic tribes or the settled kingdoms.
Focus
Scenario · Single-player scenario pack
Signature / category
Story & scenarios
Release / context
Victors and Vanquished
Classification
Scenarios
Ⅱ

ABOUT THIS FIELD GUIDE

Built for the next question.

A growing English-language encyclopedia for Age of Empires II. Browse civilizations, stories, armies, architecture, research, editions, and strategic systems.