TECHNOLOGY · CIVILIZATION-SPECIFIC
First Crusade
Town Centers can each grant a one-time group of Serjeants and improve resistance to conversion.

Overview
Town Centers can each grant a one-time group of Serjeants and improve resistance to conversion.
Effect and affected units
First Crusade changes each Town Center (max. 5) spawns 5 Serjeants; units become more resistant to conversion.. The affected target is conversion.; the bonus does not automatically apply to the rest of the roster. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Castle Age at the Castle. The recorded cost is not separately recorded, and the research time is 60 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Matchup plan: First Crusade Town-Center power spike
First Crusade creates a sudden Serjeant force, and its value grows with the number of Town Centers that support the effect. Use it as a planned reinforcement wave or emergency defense after building the economy to afford the research Expand to several Town Centers when the map and opponent allow a safe boom, then research First Crusade before an expected attack or coordinated push. Rally the Serjeants toward the threatened approach or combine them with cavalry and siege for a decisive counterattack. Leave enough production and population space for the new force to join the main army effectively The technology is expensive and takes time to research, so it will not answer an immediate breach if started too late. Do not add Town Centers solely for the unit grant when the economy cannot protect them; continue producing counters for the current threat
Effect and research timing
Town Centers can each grant a one-time group of Serjeants and improve resistance to conversion. Effect: Each Town Center (max. 5) spawns 5 Serjeants; units become more resistant to conversion. Research becomes available in: Castle Age; Research at: Castle; Research time: 60 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.
Research details
- Age
- Castle Age
- Research building
- Castle
- Research time
- 60 seconds
- Effect
- Each Town Center (max. 5) spawns 5 Serjeants; units become more resistant to conversion.
Research requirements and effects for this entry.
- Focus
- Unique technology · Sicilians
- Signature / category
- Unique technology · Sicilians
- Release / context
- Civilization research
- Region
- Civilization-specific
- Classification
- Unique technologies