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First Crusade

TECHNOLOGIES · AGE OF EMPIRES II ONLY

TECHNOLOGY · CIVILIZATION-SPECIFIC

First Crusade

Town Centers can each grant a one-time group of Serjeants and improve resistance to conversion.

First Crusade Age of Empires II technology artwork
First Crusade Age of Empires II technology artwork

Overview

Town Centers can each grant a one-time group of Serjeants and improve resistance to conversion.

Effect and affected units

First Crusade changes each Town Center (max. 5) spawns 5 Serjeants; units become more resistant to conversion.. The affected target is conversion.; the bonus does not automatically apply to the rest of the roster. This is the main reason to research it; compare the affected units with the army you expect to field.

Research cost and timing

Research is available in Castle Age at the Castle. The recorded cost is not separately recorded, and the research time is 60 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.

Matchup plan: First Crusade Town-Center power spike

First Crusade creates a sudden Serjeant force, and its value grows with the number of Town Centers that support the effect. Use it as a planned reinforcement wave or emergency defense after building the economy to afford the research Expand to several Town Centers when the map and opponent allow a safe boom, then research First Crusade before an expected attack or coordinated push. Rally the Serjeants toward the threatened approach or combine them with cavalry and siege for a decisive counterattack. Leave enough production and population space for the new force to join the main army effectively The technology is expensive and takes time to research, so it will not answer an immediate breach if started too late. Do not add Town Centers solely for the unit grant when the economy cannot protect them; continue producing counters for the current threat

Effect and research timing

Town Centers can each grant a one-time group of Serjeants and improve resistance to conversion. Effect: Each Town Center (max. 5) spawns 5 Serjeants; units become more resistant to conversion. Research becomes available in: Castle Age; Research at: Castle; Research time: 60 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.

Research details

Research building
Castle
Research time
60 seconds
Effect
Each Town Center (max. 5) spawns 5 Serjeants; units become more resistant to conversion.

Research requirements and effects for this entry.

Focus
Unique technology · Sicilians
Signature / category
Unique technology · Sicilians
Release / context
Civilization research
Region
Civilization-specific
Classification
Unique technologies
Ⅱ

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