TECHNOLOGY · CIVILIZATION-SPECIFIC
Stirrups
Cavalry attack faster.

Overview
Cavalry attack faster.
Effect and affected units
Stirrups changes cavalry units attack 33% faster. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Castle Age at the Castle. The recorded cost is 400 Food, 200 Gold, and the research time is 35 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Matchup plan: Stirrups cavalry-upgrade sequencing
Stirrups improves Bulgarian mounted-unit attack speed, creating strong timing windows for Konniks and later cavalry. Reach it after the upgrades needed to keep the army alive, then use the faster attacks where contact can be sustained In Castle Age, prioritize the Blacksmith armor needed for the planned fight, then add Stirrups when Konnik production is established and the economy can support its cost. Keep cavalry together for a focused push, using mobility to choose engagements and infantry or siege to cover their approach. In later ages, use the upgrade to strengthen sustained cavalry fights and raids while replacing losses from forward production Stirrups does not compensate for entering a countered fight or charging under defenses. Its research competes with other expensive upgrades, so time it around active cavalry production rather than buying it before the army exists. Scout for Camels and Spearmen and disengage when the opponent has prepared a hard counter
Effect and research timing
Cavalry attack faster. Effect: Cavalry units attack 33% faster. Research becomes available in: Castle Age; Research at: Castle; Research cost: 400 Food, 200 Gold; Research time: 35 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.
Research details
- Age
- Castle Age
- Research building
- Castle
- Research time
- 35 seconds
- Effect
- Cavalry units attack 33% faster
Research requirements and effects for this entry.
- Focus
- Unique technology · Bulgarians
- Signature / category
- Unique technology · Bulgarians
- Release / context
- Civilization research
- Region
- Civilization-specific
- Classification
- Unique technologies