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Lysander's Raider

UNITS · AGE OF EMPIRES II ONLY

UNIT · CHRONICLES

Lysander's Raider

A Spartan campaign infantry raider in Chronicles: Battle for Greece. It builds a charged attack, earns gold from defeating units and buildings, and supports nearby Hoplites with an armor aura.

Lysander's Raider Chronicles unit model
Lysander's Raider Chronicles unit model

Overview

A Spartan campaign infantry raider in Chronicles: Battle for Greece. It builds a charged attack, earns gold from defeating units and buildings, and supports nearby Hoplites with an armor aura.

Availability and investment

Lysander's Raider becomes available in Chronicles. Its listed production context is Chronicles. The listed cost is 70 Food, 40 Gold and the training time is 21 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.

    Combat profile

    The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.

    Field use

    Use it to hold space, protect support units, or pressure an opponent that cannot kite it safely. The listed armor and bonus-attack classes determine which opponents it can trade with efficiently.

    Battlefield role and use

    A Spartan campaign infantry raider in Chronicles: Battle for Greece. It builds a charged attack, earns gold from defeating units and buildings, and supports nearby Hoplites with an armor aura. Training cost: 70 Food, 40 Gold. Training time: 21 seconds. Its ranged role lets it contribute before melee units connect, but the army needs a screen and enough space to keep firing while it withdraws.

    Base unit statistics

    Cost
    70 Food, 40 Gold
    Training time
    21 seconds
    Range
    0.3
    Reload time
    2 seconds
    Movement speed
    0.9

    Base values before civilization bonuses or researched technologies.

    Focus
    Regional unit · Chronicles
    Signature / category
    Chronicles
    Release / context
    Chronicles
    Region
    Chronicles
    Classification
    Chronicles
    Ⅱ

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