UNIT · CHRONICLES
Palintonon
An Imperial Age siege weapon trained at the Fort. It must unpack to fire, has a minimum range, and can attack ground or clear trees.

Overview
An Imperial Age siege weapon trained at the Fort. It must unpack to fire, has a minimum range, and can attack ground or clear trees.
Availability and investment
Palintonon becomes available in Imperial Age. It is associated with Chronicles (Chronicles unit roster). The listed cost is 200 Wood, 200 Gold and the training time is 50 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Ranged attack: 200
- Hit points: 150
- Melee armor: 2
- Pierce armor: 8
- Ranged attack: 200
- Range: 16
- Line of sight: 19
- Reload time: 10 seconds
- Movement speed: 0.8
- Accuracy: 80%
Field use
Protect the siege engine while it closes on its target. Its value comes from creating pressure against structures or clustered forces, so give it an escort and a clear objective instead of sending it forward alone.
Battlefield role and use
An Imperial Age siege weapon trained at the Fort. It must unpack to fire, has a minimum range, and can attack ground or clear trees. Available in the Imperial Age. Training cost: 200 Wood, 200 Gold. Training time: 50 seconds. Siege equipment is vulnerable when isolated. Pair it with units that can keep mobile attackers away, then direct its fire at the target its range and damage profile suit.
Base unit statistics
- Age
- Imperial Age
- Training time
- 50 seconds
- Hit points
- 150
- Ranged attack
- 200
- Range
- 16
- Reload time
- 10 seconds
- Movement speed
- 0.8
- Accuracy
- 80%
Base values before civilization bonuses or researched technologies.
- Focus
- Siege · long-range artillery
- Signature / category
- Chronicles unit roster
- Release / context
- Chronicles
- Region
- Chronicles
- Classification
- Chronicles