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Rattan Archer

UNITS · AGE OF EMPIRES II ONLY

UNIT · VIETNAMESE

Rattan Archer

A resilient foot archer with strong protection from arrows.

Rattan Archer unit art
Rattan Archer unit art

Overview

A resilient foot archer with strong protection from arrows.

Availability and investment

Rattan Archer becomes available in Castle Age. Its listed production context is Vietnamese. The listed cost is 50 Wood, 45 Gold and the training time is not separately recorded. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.

    Combat profile

    The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.

    Field use

    Preserve space between this unit and melee attackers so it can keep firing. Pair it with a screen, focus fire on reachable targets, and avoid letting a faster force surround it.

    Armor classes and counters

    Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.

    Related unit plan: Rattan Archer anti-ranged screen

    Rattan Archer: Rattan Archers can withstand ranged fire better than many foot archers, so they are useful when the opponent relies on archers or defensive arrows. Their speed also helps them reposition between firing lanes Keep Rattan Archers in a protected group and use them to contest enemy ranged units or hold a base approach. Let infantry screen cavalry, focus one enemy group at a time, and use their resilience to remain active while supporting a broader push Skirmishers can still trade cost-effectively, while cavalry and siege threaten the formation in other ways. Do not mistake pierce armor for immunity or send the archers into a defended melee

    Battlefield role and use

    A resilient foot archer with strong protection from arrows. Available in the Castle Age. Training cost: 50 Wood, 45 Gold. This civilization-specific unit is available to the Vietnamese. Its ranged role lets it contribute before melee units connect, but the army needs a screen and enough space to keep firing while it withdraws.

    Base unit statistics

    Cost
    50 Wood, 45 Gold
    Ranged attack
    6
    Range
    4
    Reload time
    2 seconds
    Movement speed
    1.1

    Base values before civilization bonuses or researched technologies.

    Focus
    Unique unit · Vietnamese
    Signature / category
    Vietnamese
    Release / context
    Civilization roster
    Classification
    Unique units
    Ⅱ

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