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THE ENCYCLOPEDIA

Vietnamese

CIVILIZATIONS · AGE OF EMPIRES II ONLY

CIVILIZATION · SOUTHEAST ASIA

Vietnamese

Vietnamese are part of Age of Empires II, representing Southeast Asia and emphasizing archers & team vision. Their signature roster includes the Rattan Archer. Archery Range units and Fire Lancers have extra hit points.

Vietnamese Age of Empires II civilization artwork
Vietnamese Age of Empires II civilization artwork

Overview

Vietnamese are part of Age of Empires II, representing Southeast Asia and emphasizing archers & team vision. Their signature roster includes the Rattan Archer. Archery Range units and Fire Lancers have extra hit points.

Civilization identity

Vietnamese is classified as Southeast Asia and is centered on archers & team vision. Its defining roster entrys are Rattan Archer, Imperial Skirmisher. This focus is a starting point for reading the technology tree, not a requirement to use only one unit line: the bonuses and matchup determine which parts of the roster are worth investing in. In team games, imperial skirmisher can be researched at the archery range; account for this while choosing allies and deciding which role the civilization should cover.

Civilization bonuses and their value

Each bonus applies to a specific part of the economy, army, or map plan. Read the effect together with its target: a discount matters when it changes a build or upgrade timing, while a combat bonus matters only when the affected unit or structure is actually fielded.

  • Archery Range units and Fire Lancers have extra hit points This directly changes the named unit or structure in combat, so it is strongest when the affected line is part of the army or defense.
  • Enemy starting Town Centers are revealed at the beginning Its practical value depends on whether the affected unit, resource, or building is part of the plan for this match.
  • Conscription is free This changes the resource investment or timing needed to field the affected option.
  • Economic technologies cost no wood and research faster This changes the resource investment or timing needed to field the affected option.

Signature units and unique technologies

Rattan Archer: A resilient foot archer with strong protection from arrows Imperial Skirmisher: An upgraded skirmisher available to Vietnamese allies through a team bonus These units define the civilization’s distinctive options. Its unique technologies add later-game choices; compare their effects with the cost and research timing before committing resources.

Civilization game plan

The guide below connects the civilization’s bonuses to an opening, a main army, a transition, and the principal risk to watch. Adapt the sequence after scouting rather than treating it as a fixed build order.

  • Opening: Use the early view of enemy Town Centers to scout the opponent’s map position and choose a suitable opening.
  • Core army: Resilient archers and the unique unit reward ranged pressure supported by counters and siege.
  • Transition: Use the information advantage to transition before the opponent, then maintain production through Castle Age.
  • Watch for: The infantry and cavalry lack some late attack strength, so avoid unsupported melee fights.

Technology tree gaps

This civilization-specific tree marks the units, research, and upgrades that are unavailable. Check the named production building or research line before planning a transition; the gaps can rule out an otherwise familiar counter or upgrade.

Team-game role

The team bonus is Imperial Skirmisher can be researched at the Archery Range. This can help define a complementary team role. Coordinate it with allied civilizations that can use the bonus or cover a weakness in the roster.

Strategic identity

Signature units: Rattan Archer; Imperial Skirmisher. Distinctive bonuses: Enemy starting Town Centers are revealed at the beginning. Conscription is free. Economic technologies cost no wood and research faster. In team games, its team bonus is Imperial Skirmisher can be researched at the Archery Range. Its unique technologies are Chatras (battle Elephants gain hit points); Paper Money (lumberjacks also produce gold).

Unique units

Rattan Archer; Imperial Skirmisher

Team bonus

Imperial Skirmisher can be researched at the Archery Range.

Civilization bonuses

Unique technologies

Focus
Archers & team vision
Signature / category
Rattan Archer
Release / context
Rise of the Rajas
Region
Southeast Asia
Classification
Southeast Asian
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