UNIT · SIEGE WORKSHOP
Siege Onager
The strongest standard mangonel-line engine, threatening massed troops and forests.



Overview
The strongest standard mangonel-line engine, threatening massed troops and forests.
Availability and investment
Siege Onager becomes available in Imperial Age. Its listed production context is Siege Workshop. The listed cost is 160 Wood, 135 Gold and the training time is 46 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Attack: 75
- Hit points: 70
- Melee armor: 0
- Pierce armor: 8
- Range: 8
- Line of sight: 10
- Reload time: 6 seconds
- Movement speed: 0.6
- Accuracy: 100%
Field use
Protect the siege engine while it closes on its target. Its value comes from creating pressure against structures or clustered forces, so give it an escort and a clear objective instead of sending it forward alone.
Armor classes and counters
Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.
- Armor class: Siege weapon
- Siege Onager deals +12 bonus damage to units in the Siege weapon class
- Siege Onager deals +60 bonus damage to units in the All Buildings class
- Siege Onager deals +50 bonus damage to units in the Heavy siege class
Related unit plan: Siege Onager screened firing plan
Siege Onager: Siege Onagers can devastate archers, slow armies, and opposing siege, but they cannot protect themselves from most melee units. Their power depends on firing from a safe line rather than approaching alone Advance behind Halberdiers or another screen and keep the Onagers far enough back to avoid a cavalry dive. Aim at compact ranged formations, or use a predicted ground target when the enemy is moving through a choke. Keep watching each shot so the blast does not hit allied troops Fast melee units can close quickly and friendly fire can destroy your own formation. Use vision, escort units, and a retreat route; do not move Siege Onagers into a fight before the screen is ready
Battlefield role and use
The strongest standard mangonel-line engine, threatening massed troops and forests. Available in the Imperial Age. Training cost: 160 Wood, 135 Gold. Training time: 46 seconds. Its upgrade path is Mangonel → Onager → Siege Onager. Siege equipment is vulnerable when isolated. Pair it with units that can keep mobile attackers away, then direct its fire at the target its range and damage profile suit.
Base unit statistics
- Age
- Imperial Age
- Training time
- 46 seconds
- Range
- 8
- Reload time
- 6 seconds
- Movement speed
- 0.6
- Accuracy
- 100%
- Attack
- 75
Base values before civilization bonuses or researched technologies.
- Also known as
- Siege Onager (Age of Empires II)
- Focus
- Siege · area damage
- Signature / category
- Siege Workshop
- Release / context
- Core roster
- Region
- Siege Workshop
- Classification
- Units