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THE ENCYCLOPEDIA

Imperial Skirmisher

UNITS · AGE OF EMPIRES II ONLY

UNIT · VIETNAMESE

Imperial Skirmisher

An upgraded skirmisher available to Vietnamese allies through a team bonus.

Imperial Skirmisher in-game unit artwork
Imperial Skirmisher in-game unit artwork

Overview

An upgraded skirmisher available to Vietnamese allies through a team bonus.

Availability and investment

Imperial Skirmisher becomes available in Imperial Age. Its listed production context is Vietnamese. The listed cost is 25 Food, 35 Wood and the training time is 22 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.

Combat profile

The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.

Field use

Use the listed role, range, movement, and class bonuses to choose a favorable fight; the same unit can be valuable as a screen or specialist even when it is not the army’s main damage source.

Armor classes and counters

Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.

Related unit plan: Imperial Skirmisher archer-counter reserve

Imperial Skirmisher: Imperial Skirmishers are a low-gold answer to archer-heavy armies and can help maintain defense when gold is scarce. Their role is narrow: they trade poorly with most units outside ranged targets Keep a reserve behind the frontline and send it to the lane where enemy Archers are concentrating. Add production as the opponent commits to ranged units, then protect the Skirmishers from cavalry and infantry with another line Their weak attack and minimum range make them poor against most infantry or cavalry. Do not leave them alone on the map or continue producing them after the opponent transitions away from Archers

Battlefield role and use

An upgraded skirmisher available to Vietnamese allies through a team bonus. Available in the Imperial Age. Training cost: 25 Food, 35 Wood. Training time: 22 seconds. Its upgrade path is Skirmisher → Elite Skirmisher → Imperial Skirmisher (Vietnamese only). Its ranged role lets it contribute before melee units connect, but the army needs a screen and enough space to keep firing while it withdraws.

Base unit statistics

Cost
25 Food, 35 Wood
Training time
22 seconds
Ranged attack
4
Range
5
Reload time
3 seconds
Movement speed
0.96

Base values before civilization bonuses or researched technologies.

Focus
Distinctive unit · Vietnamese
Signature / category
Vietnamese
Release / context
Civilization roster
Classification
Unique units

upgrade Line: Skirmisher → Elite Skirmisher → Imperial Skirmisher (Vietnamese only)

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