UNIT · DRAVIDIANS
Thirisadai
A durable Dravidian warship built for direct naval engagements.


Overview
A durable Dravidian warship built for direct naval engagements.
Availability and investment
Thirisadai becomes available in Imperial Age. Its listed production context is Dravidians. The listed cost is 180 Wood, 60 Gold and the training time is 40 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Ranged attack: 10
- Hit points: 250
- Melee armor: 2
- Pierce armor: 11
- Ranged attack: 10
- Range: 7
- Line of sight: 9
- Reload time: 3.45 seconds
- Movement speed: 1.25
- Accuracy: 100%
Field use
Use the unit where water control matters: protect fishing and transport routes, contest enemy ships, or support a landing. Its impact depends on the map’s shore access and the rest of the fleet.
Armor classes and counters
Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.
- Armor class: Unique unit
- Armor class: Ship
- Armor class: Capital Ships
- Thirisadai deals +4 bonus damage to units in the Ram class
- Thirisadai deals +7 bonus damage to units in the All Buildings class
Related unit plan: Thirisadai fleet-core deployment
Thirisadai are expensive but heavily armored warships that can form the core of a fleet against many standard ship lines. Their investment pays off when they fight as a group with support rather than operating alone Gather Thirisadai near the route that matters, then use them to hold water while lighter ships scout and screen. Focus enemy ships that threaten transports or fishing, and reinforce the fleet before starting a long chase Some specialized ships, including Longships and Turtle Ships, can trade well into Thirisadai. Do not assume armor wins every matchup; scout the enemy fleet and add the appropriate counter before committing your expensive core
Battlefield role and use
A durable Dravidian warship built for direct naval engagements. Available in the Imperial Age. Training cost: 180 Wood, 60 Gold. Training time: 40 seconds. Its ranged role lets it contribute before melee units connect, but the army needs a screen and enough space to keep firing while it withdraws.
Base unit statistics
- Age
- Imperial Age
- Training time
- 40 seconds
- Hit points
- 250
- Ranged attack
- 10
- Range
- 7
- Reload time
- 3.45 seconds
- Movement speed
- 1.25
- Accuracy
- 100%
Base values before civilization bonuses or researched technologies.
- Focus
- Distinctive unit · Dravidians
- Signature / category
- Dravidians
- Release / context
- Civilization roster
- Region
- Dravidians
- Classification
- Unique units