BUILDING · STRUCTURE
Molino
The Molino accepts comida from nearby foragers and Farmers, unlocks Farms and supports research that improves comida gathering. Its position affects travel time and the safety of comida production. (comida)


Resumen
The Molino accepts comida from nearby foragers and Farmers, unlocks Farms and supports research that improves comida gathering. Its position affects travel time and the safety of comida production. (comida)
Función y acceso
The Molino is the comida drop-off point and the structure that enables Farms. It also hosts farming and comida-gathering research, improving worker returns or Granja efficiency as the game advances. Early placement supports natural comida collection; later research helps sustain a larger economía after nearby animals and berries are depleted. (comida, asentamiento, edificios, production edificios, edificios)
- Available: Alta Edad Media
- Cost: 100 Madera
- Construction time: 35 segundos
Investigaciones disponibles
Review the tecnologías available here by their prerequisites, cost and effect, then prioritize those that support the current army or defensive plan.
Función práctica y ubicación
Place a Molino near the comida source workers will use most, with open ground for Farms that may be added later. A compact granja area reduces walking and is easier to protect, but should not block the Centro urbano or access to other recursos. A second Molino can establish a safer comida area when the original site becomes exposed or depleted. (comida, Granja, recursos, comida)
Resistencia y papel en batalla
Use the listed values to understand the structure's durability and possible defensive role. Scenario objects and cosmetic variants may not function like estándar constructible edificios. (acuartelar, ataque, edificios)
- Puntos de resistencia by Age: Alta Edad Media: 600 · Edad Feudal: 800 · Edad de los Castillos: 1,000 · Edad Imperial: 1,000
- Armadura cuerpo a cuerpo by Age: Alta Edad Media: 0 · Edad Feudal: 1 · Edad de los Castillos: 2 · Edad Imperial: 3
- Armadura contra proyectiles by Age: Alta Edad Media: 7 · Edad Feudal: 8 · Edad de los Castillos: 9 · Edad Imperial: 10
- Campo de visión: 6
Function and availability
A Molino is available from the Alta Edad Media and costs 100 Madera; construction takes 35 segundos and listed campo de visión is 6. Build it near a useful comida area so foragers can deposit quickly, then use it to access Farms and related research. It is most valuable when it replaces long walks or supports a shift from finite natural comida to farming. (comida, Alta Edad Media, Madera, Campo de visión, comida, granja, comida)
Estadísticas del edificio
- Cost
- 100 Madera
- Construction time
- 35 segundos
- Puntos de resistencia by Age
- Alta Edad Media: 600 · Edad Feudal: 800 · Edad de los Castillos: 1,000 · Edad Imperial: 1,000
- Armadura cuerpo a cuerpo by Age
- Alta Edad Media: 0 · Edad Feudal: 1 · Edad de los Castillos: 2 · Edad Imperial: 3
- Armadura contra proyectiles by Age
- Alta Edad Media: 7 · Edad Feudal: 8 · Edad de los Castillos: 9 · Edad Imperial: 10
Building values can vary by edition or scenario.