UNIT · MERCADO
Carreta de mercancías
A Mercado-produced tierra trader that generates Oro by travelling between allied Markets. Longer safe routes improve its economic value, but carts need protected corridors because raids can quickly erase the return on their Madera and Oro cost. (oro)

Resumen
A Mercado-produced tierra trader that generates Oro by travelling between allied Markets. Longer safe routes improve its economic value, but carts need protected corridors because raids can quickly erase the return on their Madera and Oro cost. (oro)
Disponibilidad y coste
Carreta de mercancías is available from the Edad Feudal at the Mercado, with a listed cost of 100 Madera, 50 Oro and training time of 51 segundos. Carreta de mercancíass create a oro economía between allied Markets, so their value depends on a route that stays long and safe. Account for the initial madera-and-oro purchase, protect the lane and expand production only when allies and map control can sustain comerciar. (Edad Feudal, Mercado, Madera, Oro, recursos, Aldeano)
Perfil de combate
Las estadísticas de combate se entienden mejor como un conjunto: la vida y la armadura indican cuánto resiste la unidad; el ataque y el daño adicional muestran qué amenaza; el alcance, la recarga, la precisión y la velocidad determinan cómo entra o sale del combate. En las líneas de mejora, compara cada etapa por separado. (Puntos de resistencia)
- Puntos de resistencia: 70
- Armadura cuerpo a cuerpo: 0
- Armadura contra proyectiles: 0
- Campo de visión: 7
- Velocidad de movimiento: 1.25
Uso en combate
Connect Markets with the longest route that can still be defended. Fortaleza the corridor behind friendly territory or protected by Outposts, Castles, and patrols; a shorter secure route is better than one that repeatedly loses carts. Add traders gradually so the Oro income grows without delaying the army or essential upgrades.
Papel y uso en el campo de batalla
Carreta de mercancíass convert map access and allied Mercado placement into a renewable Oro stream. They are vulnerable economic unidades, so establish the route only after securing the area and fortaleza military control along the path. (oro, Edad Feudal, Madera, Oro, fortaleza)
Estadísticas base de la unidad
- Age
- Edad Feudal
- Training time
- 51 segundos
- Movement speed
- 1.25
Base values before bonificaciones de civilización or researched tecnologías.