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松迪亚塔

战役 & 场景 · 仅限帝国时代 II

CAMPAIGN · THE AFRICAN KINGDOMS

松迪亚塔

跟随松迪亚塔从流亡走向建立马里帝国,结盟区域势力、掌握商路与资源,最终挑战苏曼古鲁。 (贸易)

松迪亚塔 campaign icon
松迪亚塔 campaign icon

概览

跟随松迪亚塔从流亡走向建立马里帝国,结盟区域势力、掌握商路与资源,最终挑战苏曼古鲁。 (贸易)

Scenario details

五关描写松迪亚塔重返权力核心与马里崛起的过程。目标包含逃亡求生、与区域领袖外交、解救被俘村民、控制河道,以及限时终局攻势。前期若能争取支援并保存资源,后续对抗苏曼古鲁会容易许多。 (贸易, Hunted, 狩猎, the exiled prince, The Sting of the 弩炮, 国王, 推车, Djeriba 黄金, 贸易, 供给, Blood on the River Bank, 苏曼古鲁, 城堡, 国王, The 狮子’s Den, 苏曼古鲁, 世界奇观)

Campaign mission sequence

《遭追猎》:护送松迪亚塔前往安全地点、召集支持者,并击退追捕流亡王子的斥候。《蝎子之刺》:护送载有猴面包树权杖的车辆前往三个区域势力,保护它免受突袭以争取盟友。《杰里巴黄金》:解救被俘村民、袭击附近聚落取得补给,再攻入杰内并摧毁市场。《河岸血战》:打破索索人的封锁,通过救援与协商争取梅马和法科利支持,再击败苏曼古鲁的军队。《狮穴》:攻打孔比萨莱赫,在苏曼古鲁完成奇观前攻下城市并击败他。 (贸易, Hunted, 狩猎, the exiled prince, The Sting of the 弩炮, 国王, 推车, Djeriba 黄金, 贸易, 供给, Blood on the River Bank, 城堡, 国王, The 狮子’s Den, 苏曼古鲁, 世界奇观)

  • 1. Hunted — 松迪亚塔 is forced to flee Niani as 苏曼古鲁’s Sosso forces pursue him. Guide him to a refuge, gather support, and turn back the scouts sent to 狩猎 down the exiled prince.
  • 2. The Sting of the 弩炮 — 松迪亚塔 must win allies before he can challenge the Sosso 国王. Escort the 推车 bearing his baobab staff to three regional powers, protect it from raids, and build up the support needed for the struggle ahead.
  • 3. Djeriba 黄金 — 松迪亚塔’s forces track raiders toward Djenne and the valuable 贸易 flowing through the city. Rescue captured villagers and raid nearby settlements for 供给, then break into the walled city and destroy its Markets.
  • 4. Blood on the River Bank — 苏曼古鲁’s forces control the river routes and 城堡 pressure on 松迪亚塔’s small base. Break the Sosso blockade, enlist Mema and Fakoli through rescue and negotiation, and gather enough strength to defeat the 国王’s army.
  • 5. The 狮子’s Den — 松迪亚塔’s campaign reaches its decisive assault on the fortified city of Koumbi Saleh. Push through its defenses and defeat 苏曼古鲁 before his forces can complete their 世界奇观 and secure victory.
定位
Campaign
特色/分类
Story & 场景
版本/背景
The African Kingdoms
分类
战役
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