Abd al-Malik
Abd al-Malik is a scenario-only cavalry object from The African Royals Historical Battle “The Battle of the Three Kings.” Although its class tags describe heavy cavalry, it is not a normal combat unit and players do not control it as the battle’s hero.

Recorded values
- Durability & mobility
- 600 hit points · 20% ranged resistance · 6.0 speed · 24 line of sight
Scenario role & recorded values
The Scenario Editor unit has 600 hit points, 20% ranged resistance and 6.0 speed, but it cannot attack. Its scripted rule freezes it at 1 hit point instead of allowing it to die; the playable scenario is centered on his brother Ahmad al-Mansur.
Availability and mission context
Treat Abd al-Malik as a scripted character in the battle scene rather than a cavalry choice for an army composition. Follow the scenario objectives and consult Ahmad al-Mansur for the controllable leader and mission actions.
Practical direction
If using the Scenario Editor, treat Abd al-Malik as a scripted scene character rather than a functional cavalry force. His no-attack behavior and one-hit-point freeze are the key mechanics; movement and resistance values are secondary profile data. Do not build a strategy around defeating or recruiting him in the normal Historical Battle.
A scripted figure in the Battle of the Three Kings
Abd al-Malik appears in The Battle of the Three Kings in The African Royals. The scenario’s playable commander is his brother Ahmad al-Mansur; Abd al-Malik is represented as a scripted character, not a controllable cavalry unit. His 600 hit points and 6.0 speed describe the scenario object, which cannot attack and freezes at one hit point instead of dying. Use the mission objective to understand his role rather than including him in an army plan.