Barn
Barn is a background building associated with the Black Family Estate campaign, rather than a normal economic structure in the faction’s build menu.

Recorded values
- Available
- Exploration Age
- Function
- Provides resources
- Construction
- 20 sec
- Structure
- 1,315 hit points · 9 line of sight · 4x4 footprint
Function & construction
It appears among the WarChiefs scenario buildings and has no documented player construction cost or production queue. Scenario data assigns it 1,315 hit points and a generic resource function, but it is not a repeatable resource engine.
Placement & timing
Only account for it when a specific mission places or targets it. Use the mission’s actual Town Center, resource crates and gatherable sources to plan the economy.
Estate scenery and resource planning
The Barn is a background structure from the Black Family Estate campaign context. It does not appear as a normal player-built economic building with a documented cost, upgrade path, or production queue. Although scenario data gives it a generic resource function and a 1,315-hit-point profile, that label should not be read as a recurring source of Food for the player. Plan around the Farms, livestock, crates, or other resource sources actually available in the mission. The Barn matters as part of the estate's setting or as a scenario object when a mission explicitly makes it relevant.
Scenario profile versus skirmish rules
The extracted scenario profile lists an Exploration Age association, a 20-second construction value, nine line of sight, and a four-by-four footprint. These are object data fields and do not establish that a player can select a Settler and build a Barn in Supremacy. Campaign objects can reuse generic data fields even when no production or construction action is exposed to the player. Check the specific mission before treating the building as a target, a source of resources, or a structure that can be repaired.