Units

Californio

Californio is California ranged cavalry in Age of Empires III, available from the Revolution; obtained through Town Center, Stable, Fort, Steamer. Its listed ability is Attacks snare enemies; Gathers from animals and Haciendas.

APPLIES TO Definitive Edition (2020)
Californio in Age of Empires III
Californio
IN-GAME VALUES

Recorded values

Cost
120 Food
Training
34 sec · 1 population · 12 XP per train
Durability & mobility
180 hit points · 20% ranged resistance · 6.5 speed · 18 line of sight
Hand attack
15 damage · 1.5 attack interval
Ranged attack
20 damage · 2-12 range · 3.0 attack interval · bonuses: 2.5x vs. Cavalry; 1.9x vs. Shock troops; 0.67x vs. Infantry; 0.34x vs. Villager
Siege attack
10 damage · 6 range · 3.0 attack interval
Ability
Attacks snare enemies; Gathers from animals and Haciendas

Role, availability & values

Production is available through Town Center, Stable, Fort, or Steamer. It has 180 hit points and 20% ranged resistance. It moves at 6.5 speed and uses 1 population. Training costs 120 Food; it takes 34 seconds to train. Attack profile: Hand attack deals 15 damage. Ranged attack deals 20 damage. Siege attack deals 10 damage. Ranged attack bonuses: 2.5× against Cavalry, 1.9× against Shock troops, 0.67× against Infantry, and 0.34× against Villager. Special ability or role: Attacks snare enemies; Gathers from animals and Haciendas.

Matchup & timing

Ranged attack is especially effective against Cavalry (2.5×), Shock troops (1.9×). Its reduced multipliers against Infantry (0.67×), Villager (0.34×) make it less suitable for those targets. Use ranged fire to focus Cavalry and Shock troops before they can close. Keep a frontline between this unit and threats that can reach it safely.

California revolutionary ranged cavalry

Californio is California’s ranged cavalry after the Revolution in Definitive Edition. It costs 120 Food, uses one population and trains in 34 seconds from the Town Center, Stable, Fort or Steamer. The unit has 180 hit points, 20% ranged resistance, speed 6.5 and line of sight 18. Its 20-damage ranged attack fires every three seconds at ranges two to 12 and has bonuses against Cavalry and Shock troops, while its damage is reduced against Infantry and especially Villagers. The 15-damage hand attack and 10-damage siege attack provide other options at close range. Californio can snare enemies, making its ranged shots useful for slowing a target while the army closes, and it gathers from animals and Haciendas. That economic ability is tied to the California rules; do not assume it replaces ordinary Villager gathering in every context. Use speed and snare to control a skirmish, but avoid staying near anti-cavalry or concentrated fire. Its 120-Food price competes with other post-revolution production, so recruit it when the ranged cavalry role and animal economy both fit the plan.

Snare and support

The snare effect helps keep a target in reach of Californio’s ranged attack or the rest of the army. Apply it to a priority target, then avoid pursuing too far from support. Its animal and Hacienda gathering offers a secondary role only when the California economy can safely use those sites.

Snaring cavalry and economy

Californio’s ranged attack applies a snare, slowing enemies so the California army can keep pressure on them. The 20-damage shot has bonuses against Cavalry and Shock troops, but reduced damage against Infantry and Villagers. Use the unit to control a mounted engagement and let other troops handle targets outside its strengths. Californio can also gather from animals and Haciendas; this gives the unit an economic task when the area is secure, but separating it from the force can expose the settlement. The Town Center, Stable, Fort and Steamer provide different reinforcement routes after the Revolution, so choose the source that can safely produce and rally units. With 180 hit points and 20% ranged resistance, it should still avoid concentrated fire.

Snare timing

Use the ranged snare to prevent a priority target from escaping, then coordinate with the rest of the army. Do not chase too far if the opponent can bring anti-cavalry into range.

Snaring cavalry and gathering support

The Californio is ranged cavalry gained through the California Revolution. Its attacks can snare enemies, and the unit can gather from animals and Haciendas, giving it a mix of mobile combat and conditional economic utility. The ranged attack deals 20 damage and carries bonuses against Cavalry and Shock troops, while damage against Infantry and Villagers is reduced. With 180 hit points, 20% ranged resistance and 6.5 speed, it can move between fronts but should avoid a prepared anti-cavalry line. Use the snare to slow a target so the rest of the army can engage, rather than expecting the Californio to win the fight alone.

Revolutionary access and economic decisions

Town Centers, Stables, Forts and Steamers are the listed production routes after the Revolution. At 120 Food, one population and a 34-second train time, the unit can be reinforced without a Coin cost, but its output still competes with other uses of Food. Gathering from animals or Haciendas depends on the relevant rules and should be weighed against the value of keeping the cavalry in the field. Use it to protect a Hacienda area or collect nearby animal resources only when the route is safe. The Californias transition should be planned around worker income, production buildings and the army needed to defend those resources.