Game systems · Revolution · Definitive Edition

Chile

Chile is an Industrial Age Revolutionary Nation exclusive to the Spanish, with Santiago as its Home City. It converts Villagers into Revolutionaries, ships Hussars and upgrades both the shipment and existing Hussars into Hussars of Death. The Guard cavalry upgrade is the central payoff: Chile supports an established Hussar army and can turn a transition into a fast attack on an open map.

APPLIES TO Age of Empires III: Definitive Edition — Revolutionary Nation
Chile in Age of Empires III
Chile

Access & effects

Population space becomes 200, and Settler and Fishing Boat training is removed. Hussars of Death are Guard Hussars with a 100% attack increase in the referenced effect. The transition improves Hussars already in the army and provides an additional mounted force; exact shipment counts have varied, so use the count shown by the installed game version. Chile also supports Mapuche Bolas Riders, whose slowing attack and anti-cavalry role can complement the upgraded Hussars.

Availability

Definitive Edition; Industrial Age. Spanish only. Population becomes 200 and Settler/Fishing Boat training is removed. Ships Hussars and upgrades existing Hussars to Hussars of Death; shipment counts can vary by patch. Home City: Santiago.

Army & economy

Use Chile when a prepared Spanish cavalry force can exploit open approaches and reach exposed settlements quickly. Upgrade existing Hussars, then focus them on vulnerable targets rather than trading into a prepared anti-cavalry line. Mapuche Bolas Riders can slow enemy cavalry while the Hussars close. Water access alone is not a reason to choose Chile: compare its cavalry timing with Gran Colombia’s naval options, and select the route that matches the actual map and prepared deck.

Cavalry upgrades and version context

Chile’s value is strongest when the player already has Hussars to receive the transition improvement. The shipped Hussars of Death add a new force, while upgrading existing Hussars can change the durability and damage of an army that is already on the field. Shipment counts have changed across game versions: the current reference lists six, with older builds using higher numbers. Treat the displayed in-game value for the installed patch as authoritative when planning exact population and timing.

Engagements and support

Cavalry mobility lets the Chilean force threaten artillery, ranged infantry and exposed economy, but charging straight through a prepared anti-cavalry line wastes the upgrade. Approach from open ground, keep the Hussars together and use supporting infantry to occupy their counters. If the opponent has a dense ranged army, pressure its flanks and retreat before the cavalry is trapped. Chile rewards a decisive timing; spending the transition and then waiting gives the opponent time to prepare against the improved mounted force.

Why Hussars of Death define the route

The Hussars of Death are Guard Hussars with a major attack improvement, and the transition also upgrades existing Hussars. That gives Chile value before any new cavalry is trained: the army already on the field changes into a stronger version of itself. The source strategy lists a shipment of eight Hussars of Death, though shipment details should be checked against the current game build. Their speed and attack support rapid raids on open maps, but their role is still cavalry; anti-cavalry formations and defensive fire can punish a direct charge.

Mapuche support and unit synergies

Chile can send Mapuche Bolas Riders and train them at Stables or Native Embassies. Their bolas slow targets, helping the Hussars close distance or prevent enemy cavalry from disengaging. This creates a useful combination: the mounted force applies pressure while the slower effect limits the opponent’s movement. Salitrera can make use of Estates in an outlaw or mercenary-oriented deck. Advanced Arsenal improves the units Chile can field, while Unction lets Missionaries increase nearby unit attack. Hand Cavalry Hitpoints, Attack and Combat shipments also support the Hussar line.

Timing and support cards

Choose age-up and Home City support that reaches the Hussar upgrade quickly if the army is built around cavalry. Spanish Inquisition grants line of sight to the army and can help scout for raid paths; economic cards such as Viceroyalty of New Spain support recovery after the workers convert. On a water map, compare Chile with Gran Colombia: Chile’s central advantage is upgraded Hussars and Mapuche control, while the other route emphasizes Ironclads. The map and deck should decide between them. Do not choose a naval route merely because water exists if the current army is already positioned to finish on land.

Late-game options and limitations

Chile can extend a Spanish outlaw or mercenary plan through Salitrera, which makes Estates part of the late-game setup. Hussars of Death receive their unit upgrades without a separate cost, freeing resources for support shipments. The route is not automatically the strongest choice on water: Gran Colombia has a more direct Ironclad focus. Use Chile when the existing cavalry line, open ground and Spanish card setup make the upgraded Hussars decisive; otherwise compare the alternative revolution before committing.

Matchups and supporting economy

The cavalry timing works best against an opponent whose ranged units or economy can be reached through open ground. Keep a screen close enough to protect the Hussars of Death from anti-cavalry troops, and use Mapuche Bolas Riders when slowing a retreat will secure the engagement. If the opponent’s defenses make a direct raid costly, strengthen the economy and wait for another shipment rather than trading away the upgraded cavalry. Salitrera and Estates can support a longer outlaw or mercenary route, while the Hussar upgrade itself arrives without needing the player to research it separately.

Raid discipline

Scout before moving across the map. A Hussar raid is strongest when it can leave safely after forcing the opponent to respond, while Bolas Riders help keep a retreating target in range.