Colonial Oppressor
Colonial Oppressor is a neutral Treasure guardian in Age of Empires III. The recorded profile has 360 hit points, 30% ranged resistance and speed 8. It is mobile and can attack from range, so an Explorer should not assume it will remain beside the Treasure while other defenders are removed.

Recorded values
- Durability & mobility
- 360 hit points · 30% ranged resistance · 8.0 speed · 17 line of sight
- Hand attack
- 6 damage · 1.5 attack interval
- Ranged attack
- 12 damage · 14 range · 2.5 attack interval
- Siege attack
- 24 damage · 6 range · 3.0 attack interval
Role, availability & values
Its ranged attack deals 12 damage at range 14 with a 2.5-second interval. The hand attack deals six damage; its siege attack deals 24 damage at range 6. It has 17 line of sight and appears as a guardian in The African Royals map content. These are neutral-unit values, not a player-produced unit’s cost or upgrade path.
Matchup & timing
Use support to clear it if the Explorer cannot safely absorb repeated ranged hits while handling other guardians. Its speed 8 makes it harder to ignore or outrun in a close area. Remove the guardian group, then return the Explorer to claim the reward; avoid letting the Oppressor pursue workers or heroes into an unprotected position.
Mobility changes how the encounter unfolds
At speed 8, the Oppressor can move quickly around the Treasure site and pursue an approaching hero. Its ranged attack is weaker per hit than the Colonial Gunslinger’s, but it fires every 2.5 seconds and has a range of 14. Clear space around the objective before sending the Explorer to collect it.
Siege damage is part of its profile
The 24-damage siege attack gives the guardian a way to threaten buildings if it is pulled toward a settlement. Keep the Treasure fight away from vulnerable structures when possible and do not treat the Oppressor as harmless once the hero backs away. Its role remains that of a neutral guardian, so it is removed rather than recruited.