Technologies

Imported Cannons

Imported Cannons is an Age of Empires III technology available to Africans from the Fortress Age, researched at Palace. It Enables Falconets, Culverins, and Mortars to be trained at Palaces for influence.

APPLIES TO Definitive Edition — The African Royals
Imported Cannons in Age of Empires III
Imported Cannons
TECHNOLOGY DETAILS

Research profile

Civilization
Africans
Research location
Palace
Research time
20 seconds
Effect
Enables Falconets, Culverins, and Mortars to be trained at Palaces for influence
Next technology
Improved Cannon Trade

Effect & research conditions

Available to Africans from the Fortress Age. Research it at Palace. Effect: Enables Falconets, Culverins, and Mortars to be trained at Palaces for influence. Research costs 150 Influence. Research takes 20 seconds. Further research: Improved Cannon Trade.

Research condition

Available to Africans from the Fortress Age. Research it at Palace.

When to research

Choose Imported Cannons when you are ready to use its unlock: Enables Falconets, Culverins, and Mortars to be trained at Palaces for influence. The technology opens access but does not grant the listed units automatically, so prepare the required production site, follow-up resources and population before researching. Use the Palace for research. Research takes 20 seconds and costs 150 Influence.

Palace artillery access

Imported Cannons is a Fortress Age African technology at the Palace. It costs 150 Influence, takes 20 seconds and enables Falconets, Culverins and Mortars to be trained there for Influence. Improved Cannon Trade is the next technology. This unlocks production; it does not deliver artillery.

Unlock the artillery the army needs

Research before a planned siege or counter-artillery response, then protect the Palace and its queue. Training still needs time, population and Influence. If the army will not use these weapons, save the resource for other units or upgrades. Imported Cannons is an access upgrade rather than a damage increase.