Spanish strategy
Spanish Home City shipments arrive faster than those of most civilizations, supporting flexible shipment-based openings. Their army is versatile, with strong hand infantry and Lancers among its signature options.

Civilization identity & tools
Early experience from exploration and Trading Posts can help the Spanish reach shipments sooner. The Explorer can train War Dogs for scouting and treasure support. Home City cards can enhance ships, Lancers and Missionaries; the Unction card improves nearby friendly units while the Missionaries providing it remain alive.
Matchups & timing
Use early shipments to address a specific economic or military need, and scout whether experience sources are safe to contest. In large fights, protect Missionaries if relying on Unction and prepare for opponents to target them.
Practical plan
Combine the faster shipment cycle with a balanced army rather than sending cards without a target. On water maps, check the deck's naval support before investing heavily in ships.
Shipment timing and flexible army
Spanish Home City shipments arrive faster than those of most civilizations, making Experience and shipment timing central to the strategy. The Explorer can train War Dogs for scouting and Treasure support, while early exploration and Trading Posts can help unlock shipments sooner. Use an early card to answer a specific need—workers, resources or units—rather than sending shipments without a plan. Spanish Lancers and strong hand infantry can create a flexible army, but their costs and counters still matter. Scout the map and opponent before choosing the next shipment, and maintain enough economy to keep production active. Cards can strengthen ships, Lancers and Missionaries. If using Unction, protect Missionaries because their presence supports the aura that improves nearby friendly units; an opponent may target them. On water maps, check whether the deck includes naval support before committing heavily to ships. Spanish strength comes from adapting shipment timing to the match and using a balanced force, not from relying on a single unit line. Use the Spanish, Home City Card, Explorer, War Dog, Trading Post, Lancer and Missionary entries for exact costs and effects.
Experience sources and Unction
A Spanish opening benefits from gathering Experience safely through exploration, Treasures and Trading Posts so Home City shipments can arrive on their faster schedule. Use the Explorer to reveal nearby routes and train War Dogs where available, but do not sacrifice the hero for a guarded Treasure. Spanish Lancers can pressure targets that lack anti-cavalry, while hand infantry can support a direct engagement; add counters after scouting the opponent rather than relying on the same composition every match. The Unction card changes the value of Missionaries: nearby friendly units gain stronger combat support while Missionaries remain alive. Keep them behind the main line and protect them from raids. On maps with water, check the deck’s ship cards and the coast before investing in naval production. Shipments should answer an immediate constraint, such as an economic gap or an incoming attack, and should be timed with army production. Faster shipments create flexibility, but only if Experience and a plan are ready.
Choosing the shipment sequence
A practical Spanish plan starts by asking what the next shipment must accomplish. If the opponent can pressure early, prioritize units or defensive support; if the map is safe, use economic shipments to turn the faster delivery cycle into sustained production. The Explorer’s War Dogs can scout paths and support Treasure contests, while Trading Posts add Experience and affect the timing of future cards. Keep the Explorer active without trading it away for a low-value Treasure. Lancers are costly cavalry that punish exposed ranged units and Villagers, but they need infantry or other support against dedicated anti-cavalry. Missionaries should remain behind the fighting line when Unction is part of the deck. The aura is only useful while its source stays alive, so avoid sending the Missionaries forward with the first charge. On maps with water, decide early whether a naval shipment plan is worth the investment; a land-focused deck can otherwise leave the fleet unsupported. Reassess the shipment queue when the opponent changes composition, and use the Spanish entry for civilization bonuses alongside the individual unit and card pages.