The War Minister
The War Minister is an Age-up politician in Age of Empires III. Selected for the Industrial Age; available to Maltese; Russians; Spanish. Its recorded reward is Industrial Age reward: Maltese: 5 Dragoons; Russians: 7 Oprichniks; Spanish: 12 Rodeleros.

Age-up reward & access
Selected for the Industrial Age; available to Maltese; Russians; Spanish. The recorded advance cost is 2,000 Food and 1,200 Coin and takes 90 seconds. Reward details: Industrial Age reward: Maltese: 5 Dragoons; Russians: 7 Oprichniks; Spanish: 12 Rodeleros. The available choices and exact reward depend on civilization and game release.
When to choose it
Choose The War Minister when its listed reward supports the next economic or military objective. Compare its cost and advance time with other available politicians, and check that the reward belongs to the current civilization and release.
Civilization-specific Industrial rewards
The War Minister is an Industrial Age politician available to the Maltese, Russians and Spanish. The age-up costs 2,000 Food and 1,200 Coin and takes 90 seconds. Its shipment is civilization-specific: Maltese receive five Dragoons, Russians receive seven Oprichniks, and Spanish receive twelve Rodeleros. The reward changes what kind of force appears at the end of the transition, so the same politician name does not imply the same tactical result. Dragoons provide mounted ranged support, Oprichniks are suited to fast pressure on exposed targets, and Rodeleros add a close-combat infantry group; select the option in light of the opponent and the units your current army lacks. The War Minister is therefore a military timing choice rather than a generic resource bonus. Keep the required Food and Coin available before starting, and consider whether the 90-second transition leaves the settlement safe. Its reward is useful when the shipment can join a planned push or protect the economy; it is less compelling if the granted unit type conflicts with the battlefield need. Politician choices and reward sizes can vary by release, so use the matching version’s age-up screen.
Choosing the reward for the next battle
Before the age-up begins, consider where the reward will appear and how quickly it can join the army. The 90-second transition creates a period when resources are committed but the politician’s units have not yet arrived. Maintain enough defense during that interval, then rally the incoming group toward a safe staging point. Since the Maltese, Russians and Spanish receive different unit types and counts, compare the actual reward rather than relying on a generic politician guide. Five Dragoons, seven Oprichniks and twelve Rodeleros answer different battlefield needs.
Age-up follow-through
The reward should be kept together long enough to have a clear impact. Set the rally point toward the army or threatened settlement and avoid scattering the group before it can support the next engagement.
Industrial Age cavalry shipment by civilization
The War Minister is an Industrial Age politician available to Maltese, Russians and Spanish in the recorded profile. The advance costs 2,000 Food and 1,200 Coin and takes 90 seconds. Its reward is five Dragoons for Maltese, seven Oprichniks for Russians or 12 Rodeleros for Spanish. These units fill different tactical roles, so the same politician name does not represent one shared cavalry package.
Prepare the force for the arrival
Keep population space and supporting units available during the advance. Dragoons provide ranged cavalry pressure, Oprichniks specialize in mobility and building raids, and Rodeleros serve a different close-combat role; use each reward according to its own profile. Protect the base during the 90-second transition and avoid selecting the politician if the reward will arrive into a hard counter. Verify the current civilization and version before planning around the listed unit count.