Technologies

Town Defense; City Defense

Town Defense, also listed as City Defense, is an Exploration Age Town Center technology for Asian civilizations. It spawns four Irregulars for 80 Food and 80 Coin and completes in five seconds. This is a short defensive unit delivery through the Town Center rather than a permanent Town Center upgrade. The two labels refer to the same indexed technology, and the effect is the arrival of the Irregulars.

APPLIES TO The Asian Dynasties (2007); also in Definitive Edition
Town Defense; City Defense in Age of Empires III
Town Defense; City Defense
TECHNOLOGY DETAILS

Research profile

Civilization
Asians
Research location
Town Center
Research time
5 seconds
Food cost
80
Coin cost
80
Effect
Spawns 4 Irregulars

Effect & research conditions

Research it at the Town Center and rally the four Irregulars to the threatened side of the settlement. The five-second research helps bring defenders into play quickly, but they still need to move to the point of pressure and should be grouped with the army when possible. Do not leave the delivered units idle at the Town Center if another approach is exposed.

Research condition

Asian civilizations; Exploration Age; researched at the Town Center; costs 80 Food and 80 Coin; 5-second research time; spawns four Irregulars.

When to research

Use it when a small rapid reinforcement can help stabilize a defense or support a nearby army. The 80 Food and 80 Coin cost is modest but still competes with early production. Choose it when Irregulars fit the need and there is enough time for them to reach the engagement.

The Irregulars are temporary reinforcements

The four delivered Irregulars have 130 hit points and a ranged attack of 21 damage in the listed profile, with a 2× bonus against Siege units. They also lose 2% of maximum hit points over time until they are left at 1 hit point. The Chinese Boxer Rebellion Home City Card is the stated exception to that decay. Treat the delivery as a short-window defense: rally the Irregulars toward the threatened area and use them while they are still healthy, rather than leaving them idle as a lasting garrison. The Town Center research costs 80 Food and 80 Coin and takes five seconds.