BUILDING · STRUCTURE
Krepost
A smaller Bulgarian fortification that trains Konniks and controls nearby ground.


Overview
A smaller Bulgarian fortification that trains Konniks and controls nearby ground.
Function and access
A smaller Bulgarian fortification that trains Konniks and controls nearby ground This determines what the structure contributes to the settlement: economic buildings support resource flow, production buildings add access to an army line, and defensive buildings protect space or routes.
- Available: Castle Age
- Cost: 350 Stone
- Construction time: 150 seconds
Durability and battlefield role
The structural values describe what this building can protect, garrison, or attack. Use them to decide whether it is a safe production point, a defensive anchor, or a structure that needs support; scenario and campaign buildings may have rules that differ from standard matches.
- Hit points: 2600
- Melee armor: 8
- Pierce armor: 11
- Garrison capacity: 20
- Line of sight: 10
- Range: 7
- Ranged attack: 10
- Population provided: 20
Function and availability
A smaller Bulgarian fortification that trains Konniks and controls nearby ground. Available from: Castle Age; Construction cost: 350 Stone; Build time: 150 seconds; Population space: 20; Garrison capacity: 20; Listed range: 7; Line of sight: 10. Its defensive value depends on the approach it covers and the time it buys for nearby units to respond.
Building statistics
- Age
- Castle Age
- Cost
- 350 Stone
- Construction time
- 150 seconds
- Hit points
- 2600
- Garrison capacity
- 20
- Range
- 7
- Ranged attack
- 10
- Reload time
- 2 seconds
- Population provided
- 20
Building values can vary by edition or scenario.
- Focus
- Defense · unique building
- Signature / category
- Construction & function
- Release / context
- Core roster
- Region
- Structure
- Classification
- Buildings