BUILDING · STRUCTURE
Longhouse
A Northern European house variant introduced with The Viking Sagas architecture set.



Overview
A Northern European house variant introduced with The Viking Sagas architecture set.
Function and access
A Northern European house variant introduced with The Viking Sagas architecture set This determines what the structure contributes to the settlement: economic buildings support resource flow, production buildings add access to an army line, and defensive buildings protect space or routes.
- Available: Core roster
- Cost: not separately recorded
- Construction time: not separately recorded
Durability and battlefield role
The structural values describe what this building can protect, garrison, or attack. Use them to decide whether it is a safe production point, a defensive anchor, or a structure that needs support; scenario and campaign buildings may have rules that differ from standard matches.
- Hit points: 1200
- Melee armor: 2
- Pierce armor: 9
- Line of sight: 3
- Population provided: 5
Function and availability
A Northern European house variant introduced with The Viking Sagas architecture set. Population space: 5; Line of sight: 3. Its release and category determine which scenarios or match settings use it; consult its listed profile before treating it as a standard buildable structure.
Building statistics
- Hit points
- 1200
- Population provided
- 5
Building values can vary by edition or scenario.
- Also known as
- Longhouse (Age of Empires II)
- Focus
- Military · regional
- Signature / category
- Construction & function
- Release / context
- Core roster
- Region
- Structure
- Classification
- Buildings