GUIDE · CREATION TOOLS
Object placement
Place units, buildings, resources, and other objects on the map, then assign ownership and starting positions as required by the scenario. Thoughtful placement gives players clear routes, useful resources, and readable points of interest.

Overview
Place units, buildings, resources, and other objects on the map, then assign ownership and starting positions as required by the scenario. Thoughtful placement gives players clear routes, useful resources, and readable points of interest.
How this system affects decisions
Economic systems are shaped by worker travel, access to safe resource sites, and the time spent gathering versus building or moving. Compare a change by how many workers it affects and how long it remains useful, then balance it against the food, wood, gold, and population required to keep the army active.
How to use this reference
Place units, buildings, resources, and other objects on the map, then assign ownership and starting positions as required by the scenario. Thoughtful placement gives players clear routes, useful resources, and readable points of interest. The mechanic affects the pace at which resources can be gathered, exchanged, or spent. Compare its immediate cost with the production or research it delays, especially before an Age advance.
- Focus
- Creation tools
- Signature / category
- How it works
- Release / context
- Age of Empires II system
- Region
- Creation tools
- Classification
- Game systems