FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Vinlandsaga island-to-Greenland expansion

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · BATTLE STRATEGY

Vinlandsaga island-to-Greenland expansion

Vinlandsaga starts with few economic assets and sparse resources, especially on higher difficulty. Use Deer to establish the first food base and stage an early Greenland expedition before its gold is exhausted.

Fishing Ship in-game unit artwork
Related game artwork: Fishing Ship

Overview

Vinlandsaga starts with few economic assets and sparse resources, especially on higher difficulty. Use Deer to establish the first food base and stage an early Greenland expedition before its gold is exhausted.

Plan and execution

Move Berserks east to remove the nearby Wolf, then send Villagers to build a Mill by the Deer. Add food and wood workers, and scout the island to clear the remaining Wolves before opening new resource routes. When the first Deer herd runs out, move the hunters to another herd and establish a Dock so Fishing Ships can supplement food. Prepare an escorted crossing to Greenland early enough to secure its gold and continue producing units from the island’s resources.

Risks and adaptation

Food and lumber are limited, so a slow opening can block both Villager production and the invasion. Protect the sparse woodlines, scout for remaining Wolves before sending workers out, and do not wait until Greenland’s gold has been depleted.

Focus
Deer food and fast gold access
Signature / category
Plan and execution
Release / context
Age of Empires II system
Region
Battle strategy
Classification
Battle strategies
Ⅱ

ABOUT THIS FIELD GUIDE

Built for the next question.

A growing English-language encyclopedia for Age of Empires II. Browse civilizations, stories, armies, architecture, research, editions, and strategic systems.