TECHNOLOGY · CIVILIZATION-SPECIFIC
Chivalry
Stables work faster.

Overview
Stables work faster.
Effect and affected units
Chivalry changes stables work 40% faster. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Imperial Age at the Castle. The recorded cost is not separately recorded, and the research time is 40 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Matchup plan: Chivalry stable-production timing
Chivalry speeds production from Stables, so its value depends on having enough active cavalry production to recover the research cost. Build the production network first, then use the technology to keep a Knight force replenished Prioritize Conscription, then research Chivalry once several Stables are working and the economy can maintain their queues. It is especially useful when map space or safety prevents adding more Stables, because existing buildings can reinforce a push more quickly. Keep rally points close to the contested front, but maintain enough food and gold to fund the faster output The research cost could instead create several Knights immediately. Do not buy Chivalry for a small or idle Stable count; add production or units first when the immediate army is too small to hold the field
Effect and research timing
Stables work faster. Effect: Stables work 40% faster. Research becomes available in: Imperial Age; Research at: Castle; Research time: 40 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option.
Research details
- Age
- Imperial Age
- Research building
- Castle
- Research time
- 40 seconds
- Effect
- Stables work 40% faster
Research requirements and effects for this entry.
- Also known as
- Chivalry (Age of Empires II)
- Focus
- Unique technology · Franks
- Signature / category
- Unique technology · Franks
- Release / context
- Civilization research
- Region
- Civilization-specific
- Classification
- Unique technologies