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Flemish Revolution

TECHNOLOGIES · AGE OF EMPIRES II ONLY

TECHNOLOGY · CIVILIZATION-SPECIFIC

Flemish Revolution

Transforms existing Villagers into Flemish Militia.

Flemish Revolution Age of Empires II technology artwork
Flemish Revolution Age of Empires II technology artwork

Overview

Transforms existing Villagers into Flemish Militia.

Effect and affected units

Flemish Revolution changes turns all Villagers into Flemish Militia. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.

Research cost and timing

Research is available in Imperial Age at the Castle. The recorded cost is not separately recorded, and the research time is 10 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.

Matchup plan: Flemish Revolution decisive-timing plan

Flemish Revolution converts a settled economy into a sudden military surge, so it works best as a deliberate finishing move or emergency defense with a clear follow-up. Prepare the battle and the recovery resources before activating it Accumulate a food reserve and identify the decisive target or breach before researching. Use the new force together rather than feeding it in separate waves, and coordinate it with siege or surviving cavalry to end the game or stabilize the threatened base. Keep Trade Carts, Trade Cogs, and Fishing Ships active where possible, then reassign workers and rebuild the economy immediately after the fight if the opponent survives The technology can leave land-based resource gathering without its usual workforce, so a failed push may be impossible to sustain. Do not activate it without a clear target, a food stockpile, and a plan for recovering production. Preserve naval and trade income where the map allows

Effect and research timing

Transforms existing Villagers into Flemish Militia. Effect: Turns all Villagers into Flemish Militia. Research becomes available in: Imperial Age; Research at: Castle; Research time: 10 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its payoff is economic: the benefit accumulates through later work, so researching it earlier leaves more time for the improvement to matter.

Research details

Research building
Castle
Research time
10 seconds
Effect
Turns all Villagers into Flemish Militia

Research requirements and effects for this entry.

Focus
Unique technology · Burgundians
Signature / category
Unique technology · Burgundians
Release / context
Civilization research
Region
Civilization-specific
Classification
Unique technologies
Ⅱ

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