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Recurve Bow

TECHNOLOGIES · AGE OF EMPIRES II ONLY

TECHNOLOGY · CIVILIZATION-SPECIFIC

Recurve Bow

Mounted Archers gain attack and range.

Recurve Bow Age of Empires II technology artwork
Recurve Bow Age of Empires II technology artwork

Overview

Mounted Archers gain attack and range.

Effect and affected units

Recurve Bow changes mounted archers +1 range and attack. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.

Research cost and timing

Research is available in Imperial Age at the Castle. The recorded cost is 600 Wood, 400 Gold, and the research time is 40 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.

Matchup plan: Recurve Bow mounted-archer range transition

Recurve Bow extends the reach of Magyar Cavalry Archers, helping them trade against ranged units and sustain hit-and-run pressure. Establish the ranged attack upgrades first, then use the added range with disciplined movement Research Bracer before Recurve Bow, then assemble a Cavalry Archer mass large enough to focus targets. Kite slower infantry and siege, use terrain and mobility to maintain spacing, and keep a screen between the archers and enemy cavalry. The added reach helps them contest ranged groups, but continue scouting for the opponent’s counters and protect the retreat route Range does not prevent a fast dive or replace accuracy, attack, and armor upgrades. Avoid splitting the group or firing into a protected formation where the enemy can close distance; reposition before committing to a prolonged fight

Effect and research timing

Mounted Archers gain attack and range. Effect: Mounted archers +1 range and attack. Research becomes available in: Imperial Age; Research at: Castle; Research cost: 600 Wood, 400 Gold; Research time: 40 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.

Research details

Research building
Castle
Cost
600 Wood, 400 Gold
Research time
40 seconds
Effect
Mounted archers +1 range and attack

Research requirements and effects for this entry.

Focus
Unique technology · Magyars
Signature / category
Unique technology · Magyars
Release / context
Civilization research
Region
Civilization-specific
Classification
Unique technologies
Ⅱ

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