UNIT · GENERAL ROSTER
Demolition Raft
An early explosive boat that can trade itself for damage to nearby ships.

Overview
An early explosive boat that can trade itself for damage to nearby ships.
Availability and investment
Demolition Raft becomes available in Feudal Age. Its listed production context is General roster. The listed cost is 45 Wood, 80 Gold and the training time is 45 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Hit points: 40
- Melee armor: 0
- Pierce armor: 0
- Line of sight: 6
- Movement speed: 1.42
Field use
Use the unit where water control matters: protect fishing and transport routes, contest enemy ships, or support a landing. Its impact depends on the map’s shore access and the rest of the fleet.
Armor classes and counters
Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.
- Armor class: Ship
- Demolition Raft deals +180 bonus damage to units in the All Buildings class
Related unit plan: Demolition Raft clustered-fleet strike
Demolition Raft: Demolition Rafts are fast but fragile, so their best use is a short high-impact run into a cluster of enemy ships. A direct hit can change a small naval fight before the opponent can reposition Wait until enemy Galleys or Fire Galleys group around a route, then send the Raft from an angle that reduces warning time. Use ordinary ships to draw attention and keep the Raft’s approach hidden until the target formation is committed A Raft can be destroyed quickly and is inefficient against a spread-out fleet or a well-guarded Dock. Do not chase individual ships across open water or launch the attack before a useful target cluster appears
Battlefield role and use
An early explosive boat that can trade itself for damage to nearby ships. Available in the Feudal Age. Training cost: 45 Wood, 80 Gold. Training time: 45 seconds. Use its listed battlefield role to decide when to add it: compare the opponent’s composition, the target it can threaten, and the support needed to keep it effective.
Base unit statistics
- Age
- Feudal Age
- Training time
- 45 seconds
- Movement speed
- 1.42
Base values before civilization bonuses or researched technologies.
- Focus
- Core unit · Age of Empires II
- Signature / category
- General roster
- Release / context
- Core roster
- Region
- General roster
- Classification
- Units