UNIT · CHRONICLES
Goat (Unconvertible)
A Chronicles scenario goat variant that cannot be converted, useful where the mission requires its ownership to remain fixed.

Overview
A Chronicles scenario goat variant that cannot be converted, useful where the mission requires its ownership to remain fixed.
Availability and investment
Goat (Unconvertible) becomes available in Chronicles. Its listed production context is Chronicles. The listed cost is not separately recorded and the training time is not separately recorded. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
Field use
Use the unit where water control matters: protect fishing and transport routes, contest enemy ships, or support a landing. Its impact depends on the map’s shore access and the rest of the fleet.
Battlefield role and use
A Chronicles scenario goat variant that cannot be converted, useful where the mission requires its ownership to remain fixed. Use its listed battlefield role to decide when to add it: compare the opponent’s composition, the target it can threaten, and the support needed to keep it effective.
- Focus
- Regional unit · Chronicles
- Signature / category
- Chronicles
- Release / context
- Chronicles
- Region
- Chronicles
- Classification
- Chronicles