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THE ENCYCLOPEDIA

Guecha Warrior

UNITS · AGE OF EMPIRES II ONLY

UNIT · MUISCA

Guecha Warrior

Muisca javelineers who restore nearby Guecha Warriors when one falls.

Guecha Warrior unit art
Guecha Warrior unit art

Overview

Muisca javelineers who restore nearby Guecha Warriors when one falls.

Availability and investment

Guecha Warrior becomes available in Castle Age. Its listed production context is Muisca. The listed cost is 50 Wood, 60 Gold and the training time is 17 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.

    Combat profile

    The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.

    Field use

    Use the listed role, range, movement, and class bonuses to choose a favorable fight; the same unit can be valuable as a screen or specialist even when it is not the army’s main damage source.

    Armor classes and counters

    Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.

    Related unit plan: Guecha Warrior mobile archer counter

    Guecha Warrior: Guecha Warriors offer a mobile anti-archer option with more durability and attack than a conventional Skirmisher, but they give up range and pierce armor. Their speed lets them choose which fights to take Use Guechas to move around an archer formation and pressure its flank, then pull back before slower infantry can pin them. Group them so nearby units can benefit from their support ability, and pair them with a frontline that can hold targets in place Shorter range and lower pierce armor make prolonged exchanges against Archers dangerous. Do not use them as a stationary Skirmisher line or allow cavalry to trap them

    Battlefield role and use

    Muisca javelineers who restore nearby Guecha Warriors when one falls. Available in the Castle Age. Training cost: 50 Wood, 60 Gold. Training time: 17 seconds. This civilization-specific unit is available to the Muisca. Its ranged role lets it contribute before melee units connect, but the army needs a screen and enough space to keep firing while it withdraws.

    Base unit statistics

    Cost
    50 Wood, 60 Gold
    Training time
    17 seconds
    Ranged attack
    6
    Range
    3
    Reload time
    3 seconds
    Movement speed
    1.15

    Base values before civilization bonuses or researched technologies.

    Focus
    Unique unit · Muisca
    Signature / category
    Muisca
    Release / context
    Civilization roster
    Region
    Muisca
    Classification
    Unique units
    Ⅱ

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