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Shotel Warrior

UNITS · AGE OF EMPIRES II ONLY

UNIT · ETHIOPIANS

Shotel Warrior

Fast, lightly protected infantry that can be trained quickly and strikes hard.

Shotel Warrior unit art
Shotel Warrior unit art

Overview

Fast, lightly protected infantry that can be trained quickly and strikes hard.

Availability and investment

Shotel Warrior becomes available in Castle Age. Its listed production context is Ethiopians. The listed cost is 50 Food and the training time is 8 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.

    Combat profile

    The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.

    Field use

    Use it to hold space, protect support units, or pressure an opponent that cannot kite it safely. The listed armor and bonus-attack classes determine which opponents it can trade with efficiently.

    Armor classes and counters

    Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.

    Related unit plan: Shotel Warrior fast-raid route

    Shotel Warrior: Shotel Warriors combine high damage with speed and fast production, making them effective at reaching isolated Villagers or lightly defended buildings. Use their mobility to create a short pressure window or assemble a quick defensive force Scout for a route around walls, then send a concentrated group to strike one exposed resource line or production site. Keep them moving between targets and use their fast creation to replace losses only when the raid is still buying time They should not attack fortified structures or fight a durable frontline without support. A failed raid can waste the unit’s speed advantage and leave the main army short

    Battlefield role and use

    Fast, lightly protected infantry that can be trained quickly and strikes hard. Available in the Castle Age. Training cost: 50 Food. Training time: 8 seconds. This civilization-specific unit is available to the Ethiopians. Use its listed battlefield role to decide when to add it: compare the opponent’s composition, the target it can threaten, and the support needed to keep it effective.

    Base unit statistics

    Cost
    50 Food
    Training time
    8 seconds
    Reload time
    2 seconds
    Movement speed
    1.2

    Base values before civilization bonuses or researched technologies.

    Also known as
    Shotel Warrior (Age of Empires II)
    Focus
    Unique unit · Ethiopians
    Signature / category
    Ethiopians
    Release / context
    Civilization roster
    Classification
    Unique units
    Ⅱ

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