UNIT · AGE OF EMPIRES II
Spy (Age of Empires II)
A hidden Scenario Editor infantry unit with high attack values. It is separate from the Spies technology and the standard military roster.

Overview
A hidden Scenario Editor infantry unit with high attack values. It is separate from the Spies technology and the standard military roster.
Availability and investment
Spy (Age of Empires II) becomes available in Age of Empires II. It is associated with Age of Empires II (Unit). The listed cost is not separately recorded and the training time is not separately recorded. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Melee attack: 60
- Hit points: 100
- Melee armor: 0
- Line of sight: 2
Field use
Use it to hold space, protect support units, or pressure an opponent that cannot kite it safely. The listed armor and bonus-attack classes determine which opponents it can trade with efficiently.
Battlefield role and use
A hidden Scenario Editor infantry unit with high attack values. It is separate from the Spies technology and the standard military roster. Use its listed battlefield role to decide when to add it: compare the opponent’s composition, the target it can threaten, and the support needed to keep it effective.
Base unit statistics
- Unit type
- Infantry
- Hit points
- 100
- Melee attack
- 60
- Speed
- 1
- Rate of fire
- 2
Base values before civilization bonuses or researched technologies.
- Also known as
- Spy (Age of Empires II)
- Focus
- Scenario unit
- Signature / category
- Unit
- Release / context
- Age of Empires II
- Region
- Age of Empires II
- Classification
- Scenario units