Bolivar
Bolivar is hero in Age of Empires III. Its listed ability is Claims treasures; Regeneration.

Recorded values
- Durability & mobility
- 950 hit points · 40% hand resistance · 5.0 speed · 24 line of sight
- Hand attack
- 14 damage · 1.5 attack interval · bonuses: 1.5x vs. Cavalry; 1.3x vs. Shock troops
- Ranged attack
- 40 damage · 16 range · 2.0 attack interval
- Siege attack
- 14 damage · 6 range · 3.0 attack interval · bonuses: 1.5x vs. Building
- Ability
- Claims treasures; Regeneration
Role, availability & values
It has 950 hit points. It moves at 5.0 speed. Attack profile: Hand attack deals 14 damage. Ranged attack deals 40 damage. Siege attack deals 14 damage. Hand attack bonuses: 1.5× against Cavalry and 1.3× against Shock troops. Siege attack bonuses: 1.5× against Building. Special ability or role: Claims treasures; Regeneration. If reduced to zero hit points, it collapses rather than dying; after regenerating 100 hit points, a friendly unit or building nearby can revive it.
Matchup & timing
Hand attack is especially effective against Cavalry (1.5×), Shock troops (1.3×). Siege attack is especially effective against Building (1.5×). Hold the melee attack for Cavalry and Shock troops when they enter contact; reserve the siege attack for Building. Keep a frontline between this unit and threats that can reach it safely.
Hero combat and revival
Bolivar is a campaign hero associated with the South American independence missions in Age of Empires III. The profile lists 950 hit points, 40% hand resistance, speed 5 and line of sight 24. Its 40-damage ranged attack reaches 16 and fires every two seconds, while the 14-damage hand attack has bonuses against Cavalry and Shock troops. A 14-damage siege attack receives a building bonus. Bolivar can claim Treasures and regenerate health, and if reduced to zero it collapses rather than dying. A nearby friendly unit or building can revive it after regeneration restores 100 hit points. Use the hero’s vision to inspect routes and its ranged attack to contribute without immediately entering melee. The high hit points help it survive some fights, but the hero remains a unique campaign asset; retreat before a collapse and protect it during recovery. The building bonus helps against structures after defenders are removed, but Bolivar is more valuable alive for mission progression and exploration. Scenario objectives may require the hero to move with Amelia Black or other forces, so use the mission briefing for restrictions. The Bolivar’s Revolt and Journey Through the Andes pages provide context for its campaign appearances. This unit should not be assumed to be a standard trainable hero in every civilization or multiplayer mode.
Bolivar’s Revolt and mission use
Bolivar appears in the South American campaign as a hero associated with the independence struggle. Its 950 hit points and 40% hand resistance allow it to scout contested areas, while the ranged attack deals 40 damage at range 16 every two seconds. The hand attack has bonuses against Cavalry and Shock troops, and the siege attack gains a bonus against Buildings. Use its line of sight 24 to inspect the route, then support the army from range instead of exposing it to every melee unit. Bolivar claims Treasures and regenerates; if it collapses, a friendly unit or building nearby can revive it after health reaches 100. Preserve the hero through the mission because it may be needed for later objectives. The Bolivar’s Revolt and Journey Through the Andes scenarios provide campaign context, while the unit profile describes its combat role. Do not assume it is trainable in a normal match.
Combat pacing
Bolivar’s ranged attack provides a strong 40-damage shot at range 16, so use it before committing to hand combat. The hero has a building bonus on its siege attack and can claim Treasures; preserve health between these tasks to keep the hero available for later campaign events.
Revival and campaign continuity
If Bolivar collapses, a friendly unit or building must remain near the hero until it regenerates 100 hit points. Protect the recovery site so the campaign retains its explorer, ranged support and Treasure abilities.
Treasure and siege support
Bolivar can claim Treasures and attack buildings, so use the hero to secure objectives after the defending force is cleared. Its regeneration lets it recover between tasks; do not let the hero remain under fire.
Keep the hero in reserve
Bolivar’s collapse mechanic makes recovery possible but costs time and protection. Withdraw when health is low and keep the hero available for mission-specific objectives rather than risking a final melee hit.
Mission role
Bolivar’s campaign role combines combat and exploration, but each scenario has its own task list. Check whether the hero must reach an objective before detouring for Treasures.
Revolutionary leader in Mexican campaign content
Simón Bolívar appears in Age of Empires III as a revolutionary leader connected to the independence movements of South America and Mexico’s revolutionary content. His historical role and in-game appearance belong to campaign and Revolution contexts, not to a standard starting civilization. Mission forces, allies and objectives are scripted, so use the individual campaign entry for scenario goals and the Mexican page for playable Federal State and Revolution rules.
Historical figure and campaign continuity
Bolívar’s in-game identity connects the Mexican Revolution system with the broader independence story represented in Age of Empires III. The scenario or card that grants him determines whether he acts as a hero, leader or unit in a particular match. Distinguish those appearances when comparing combat statistics: a campaign version may have abilities or support unavailable to a standard civilization. His biography adds context to the setting while the linked entries explain the mechanics.